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We've already had 21689 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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== Testing == | == Testing == | ||
{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{ | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{ | {{testing/entry|revision=7621|OS=Windows XP x86|CPU=Intel Core 2 Duo @ 3GHz|GPU=ATI FireGL V5600|result=Working|tester=DeniSSXRus}} | ||
{{ | {{testing/entry|revision=7621|OS=Windows 7 x64|CPU=AMD FX-8120|GPU=AMD Radeon HD 6870|result=No background music. Game only launches with DSP HLE Emulation|tester=Wally Z}} | ||
{{ | {{testing/entry|revision=7688|OS=Windows 7 x64|CPU=Intel Core i5 @ 2.88GHz|GPU=ATI Radeon HD 5850|result=Sound gets very choppy sometimes and framerate drops a bit sometimes, especially on mid-race and race start, but perfect otherwise. Using DSP LLE Recompiler.|tester=ImpishRazor}} | ||
{{ | {{testing/entry|revision=3.0-578|OS=Windows 8 Customer Preview x64|CPU=AMD Phenom X4 9850 @ 2.8GHz|GPU=AMD Radeon HD 6950|result=Most sounds (radio big and such) don't play without DSP LLE, but even with that enabled, the sound becomes extremely choppy. I'd stick to HLE if you wanted to play this game.|tester=c3ntury9}} | ||
{{ | {{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core i7-3720QM @ 2.6GHz|GPU=NVIDIA GT 650M|result=Game runs smoothly at 60FPS, no audio problems. My optimal settings: Internal Resolution: 3x Native, Anisotropic Filtering: 16x, Fullscreen Resolution 2800x1800, DSP Emulator Engine: DSP LLE recompiler, Audio Backend: XAudio2. All other Dolphin settings are set to default.|tester=Pyro Paper Planes}} | ||
{{ | {{testing/entry|revision=4.0-5944|OS=Windows 7 x64|CPU=Intel Core i7-920 @ 2.67GHz|GPU=NVIDIA GTX 660|result=Game runs smoothly at 60FPS, with some minor issues with the music and garbled videos. No obvious difference between HLE and LLE audio. |tester=}} | ||
{{testing/end}} | {{testing/end}} | ||