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Release 2407 and 2409
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:BadBoysMiamiTakedown.jpg|300px]] | |||
|developer = Blitz Games | |developer = Blitz Games | ||
|publisher = | |publisher = {{vgrelease|NA=Crave Entertainment|EU=Empire Interactive}} | ||
| | |||
|released = {{vgrelease|NA=September 14, 2004|EU=October 15, 2004}} | |released = {{vgrelease|NA=September 14, 2004|EU=October 15, 2004}} | ||
|forumlink = | |genre = Action-adventure, Third-person shooter | ||
|modes = Single-player | |||
|input = GameCube Controller | |||
|forumlink = https://forums.dolphin-emu.org/Thread-gc-bad-boys-miami-takedown | |||
}} | }} | ||
'''''Bad Boys: Miami Takedown''''' | Mike Lowrey and Marcus Burnett of the Tactical Narcotics Team are back to fight crime in '''''Bad Boys: Miami Takedown''''' ('''''Bad Boys II''''' in Europe). Based on the movie, ''Bad Boys II'' follows this unlikely duo as they try to stop illegal drug trade in Miami. Through 15 action-packed stages, you'll play as either Mike or Marcus in first- or third-person viewpoints. Search for clues, wield a variety of weapons, and tear through fully destructible environments to complete a variety of mission objectives. | ||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
}}}} | |||
== Enhancements == | |||
=== 60 FPS === | |||
<pre>$60fps | |||
044A73E4 42700000</pre> | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
}} | }} | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=4.0-4803|OS=Ubuntu 14.10|CPU=Intel Core i3-3220 @ 3. | {{testing/entry|revision=4.0-4803|OS=Ubuntu 14.10|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 650|result=Needs LLE or else audio will play slowed down and crackle really badly. With LLE, emulation seems perfect, didn't notice any glitches with gameplay and all cutscenes/transitions/menus work fine. However the game often slows down to as low as 70%, especially during explosions or while many people are firing at once. The slowdown isn't that bad though and the game is playable regardless.|tester=Xerxes}} | ||
{{testing/end}} | {{testing/end}} | ||
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{{VideoGallery | {{VideoGallery | ||
|vid1=SAd_tEl_-DE|cap1=Dolphin Emulator 4.0.2 - Bad Boys: Miami Takedown (1080p HD) - Nintendo GameCube | |vid1=SAd_tEl_-DE|cap1=Dolphin Emulator 4.0.2 - Bad Boys: Miami Takedown (1080p HD) - Nintendo GameCube | ||
|vid2=iJV5M1XirGA|cap2=Dolphin Emulator 5.0-1850 - Bad Boys: Miami Takedown (1080p HD) - Nintendo GameCube | |||
|vid3=IPmTf-njilQ|cap3=Bad Boys II [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD] | |||
}} | }} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] |