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Progress Continues
We've already had 21785 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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{{testing/entry|revision=3.0-811|OS=Mac OS X 10.7.5|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Not working. I get an endless white and silent screen at launch. I tried default settings with different combinations of DSP HLE or LLE, all 3 CPU engines (Interpreter, JIT Recompiler and JITIL experimental recompiler) and enabling/disabling dual core: same result in all cases (except for displayed framerate). A few times, the emulator crashed when quitting.|tester=Nolendil}} | {{testing/entry|revision=3.0-811|OS=Mac OS X 10.7.5|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Not working. I get an endless white and silent screen at launch. I tried default settings with different combinations of DSP HLE or LLE, all 3 CPU engines (Interpreter, JIT Recompiler and JITIL experimental recompiler) and enabling/disabling dual core: same result in all cases (except for displayed framerate). A few times, the emulator crashed when quitting.|tester=Nolendil}} | ||
{{testing/entry|revision=3.5-1101|OS=Mac OS X 10.7.5|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Playable but slow. The framerate is usually around 20-30FPS in-game and 40FPS in menus on this computer, which produces choppy sound. I played all the tutorial fights (Pirgos training) and didn't see any other issue.|tester=Nolendil}} | {{testing/entry|revision=3.5-1101|OS=Mac OS X 10.7.5|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Playable but slow. The framerate is usually around 20-30FPS in-game and 40FPS in menus on this computer, which produces choppy sound. I played all the tutorial fights (Pirgos training) and didn't see any other issue.|tester=Nolendil}} | ||
{{testing/entry|revision=5.0-9|OS=Windows 10 x64|CPU=Intel Core i5-3570k @ | {{testing/entry|revision=5.0-9|OS=Windows 10 x64|CPU=Intel Core i5-3570k @ 4.5GHz|GPU=NVIDIA GeForce GTX 1070|result=Running at 100% speed on DX11, x4 internal resolution, no AA/AF. Needs dual core disabled, otherwise the game will hang at the first fight or upon entering the world map for the first time. RealXFB is needed to display videos.|tester=Turnspit}} | ||
{{testing/end}} | {{testing/end}} | ||
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