Conduit 2: Difference between revisions

262 bytes added ,  2 February 2017
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{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|


=== Incorrect Reflections ===
The game uses a reflection effect to simulate shiny surfaces that is rendered incorrectly in Dolphin. This happens in both Direct3D and OpenGL backends. It appears to be using the wrong texture for the cubemap. Refer {{issue|7134}}


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