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|Developer(s)||High Voltage Software|
|Release date(s)|| NA April 19, 2011|
EU/AUS April 21, 2011
|Mode(s)||Single-player, Multiplayer (4), Co-op (4), Online (12)|
|Input methods||Wii Remote + Nunchuk, Wii MotionPlus + Nunchuk, Classic Controller, Headbanger Chat Headset|
Conduit 2 is a first-person shooter video game developed by High Voltage Software for the Wii video game console. It is the sequel to The Conduit. The developers called the game Conduit 2 because they felt the original name of The Conduit 2 was "too much of a mouthful" so they dropped the "The". The game makes use of the Quantum3 engine, a game engine designed by High Voltage Software specifically for the Wii. The engine allows effects such as bump mapping, reflection and refraction, and gloss and detail mapping to be implemented.
The game uses a reflection effect to simulate shiny surfaces that is rendered incorrectly in Dolphin. This happens in both Direct3D and OpenGL backends. It appears to be using the wrong texture for the cubemap. Refer .
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Conduit 2 since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i7-920 @ 4.05 GHz||ATI Radeon HD 4890||As you can see the game works though the odd reflection issues in game are an annoying graphical glitch though doesn't impact on the game too much. There is also a very strong speed impact on the game making everything "slow-mo" including the sound. Conduit 2 on Dolphin Wii/GC Emulator (720p HD)||iNexXxuS|
|Ubuntu 10.04||AMD Phenom II X3 720||NVIDIA GeForce 8800 GT||Running 2x Native Resolution, 2x AA, 4x AF @20-50% Probably the slowest game I've played on Dolphin that wasn't all-out broken. Might run fine with a much faster machine.||keller999|