63
edits
Progress Continues
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(link GameIDs page) |
(→[Video_Settings]: Add 2 options available but not listed) |
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*<code>SafeTextureCacheColorSamples = 512</code> -> Texture Cache Accuracy "Middle", the middle option on the slider. | *<code>SafeTextureCacheColorSamples = 512</code> -> Texture Cache Accuracy "Middle", the middle option on the slider. | ||
*<code>SafeTextureCacheColorSamples = 128</code> -> Texture Cache Accuracy "Fast", the right most option on the slider. | *<code>SafeTextureCacheColorSamples = 128</code> -> Texture Cache Accuracy "Fast", the right most option on the slider. | ||
=== GPU Texture Decoding === | |||
<code>EnableGPUTextureDecoding = True</code> or <code>False</code> to enable and disable "GPU Texture Decoding" respectively. | |||
=== Aspect Ratio === | === Aspect Ratio === | ||
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=== Load Custom Textures === | === Load Custom Textures === | ||
*<code>HiresTextures = True</code> or <code>False</code> to enable and disable "Load Custom Textures" respectively. | *<code>HiresTextures = True</code> or <code>False</code> to enable and disable "Load Custom Textures" respectively. | ||
=== Prefetch Custom Textures === | |||
*<code>CacheHiresTextures = True</code> or <code>False</code> to enable and disable "Caching custom textures to RAM on startup". | |||
== [Video_Enhancements] == | == [Video_Enhancements] == |