Super Smash Bros. Melee: Difference between revisions
→Testing
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{{testing/entry|revision=3.0-419|OS=Windows 7 x64|CPU=AMD Athlon II X4 640 @ 3.0GHz|GPU=AMD Radeon HD 5670|result= Runs fine at fullspeed with a little slowdown at beginning of the match.|tester=bruckxd}} | {{testing/entry|revision=3.0-419|OS=Windows 7 x64|CPU=AMD Athlon II X4 640 @ 3.0GHz|GPU=AMD Radeon HD 5670|result= Runs fine at fullspeed with a little slowdown at beginning of the match.|tester=bruckxd}} | ||
{{testing/entry|revision=3.0-636|OS=Windows 7|CPU=Intel Core i5-2430M|GPU=nVidia GeForce GT 540M|result=Plays perfect at 60 fps. Minor slowdown at Fountain of Dreams. Stage 8 glitch also. Besides that, perfect|tester=}} | {{testing/entry|revision=3.0-636|OS=Windows 7|CPU=Intel Core i5-2430M|GPU=nVidia GeForce GT 540M|result=Plays perfect at 60 fps. Minor slowdown at Fountain of Dreams. Stage 8 glitch also. Besides that, perfect|tester=}} | ||
{{testing/entry|revision=3.0-636|OS=Windows 7 x64|CPU=Intel Core i7 920|GPU=nVidia GeForce GTX 580|result=Plays perfect at 60 fps. Minor slowdowns occur at the beginning of most stages, but continues fine afterward. The music sometimes has looping issues.|tester=RayFan9876}} | |||
{{testing/end}} | {{testing/end}} | ||