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== Problems == | == Problems == | ||
=== Z-Order/Transparency Issues === | === Z-Order/Transparency Issues === | ||
*Some sprites, primarily trees, are not ordered/transparent appropriately and layer on top of the player sprites. Refer {{issue|3426}}. | *Some sprites, primarily trees, are not ordered/transparent appropriately and layer on top of the player sprites. Refer {{issue|3426}}. | ||
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=== Pixel Shader from Byte Code === | === Pixel Shader from Byte Code === | ||
With {{revision|3.0-191}} and likely other revisions, restarting the game after play has started will generate the warning "CreatePixelShaderFromByteCode failed at Src\D3DShader.cpp 151". | With {{revision|3.0-191}} and likely other revisions, restarting the game after play has started will generate the warning "CreatePixelShaderFromByteCode failed at Src\D3DShader.cpp 151". | ||
===<s>Resizing the Window (DX9)</s>=== | |||
*Switching between full-screen and windowed mode, or even just resizing the window in DirectX9 will make some textures, especially Link, invisible. This does not happen on OpenGL/DX11 plug-in. | |||
**This issue seems to have been fixed in {{revision|3.0-243}}. | |||
== Configuration == | == Configuration == |