The Legend of Zelda: Skyward Sword: Difference between revisions

Added calibration issue.
(Tested, turns out Force Texture Filtering always worked. Whoops... Removed default settings from the configuration window, they are still noted in the problems area.)
(Added calibration issue.)
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=== Crash on Silent Realm Trial ===
=== Crash on Silent Realm Trial ===
In recent Dolphin revisions, when entering one of the 3 trials in Zelda SS dolphin will crash. The crash happens in all current revisions but in {{revision|3.0-631}} and older everything works fine, but the exact revision in which the error occurred hasn't been tracked down, refer {{issue|5682}}. Using the OpenGL backend seems to prevent this from happening.
In recent Dolphin revisions, when entering one of the 3 trials in Zelda SS dolphin will crash. The crash happens in all current revisions but in {{revision|3.0-631}} and older everything works fine, but the exact revision in which the error occurred hasn't been tracked down, refer {{issue|5682}}. Using the OpenGL backend seems to prevent this from happening.
=== Wii Remote Calibration ===
The Wiimote will easily loose calibration during swordplay and other rapid movements. There is no true fix for this, but pressing Down on the Wiimote's Dpad will quickly calibrate it (preferably in a menu, but calling Fi will fix it as well). See {{issue|5751}}.


=== Banding ===
=== Banding ===
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=== Half of Link ===
=== Half of Link ===
When some time stone effects are on screen and in the Pirate Stronghold, Link may appear cut in half, with the floor going through part of him as if he is sinking. This only occurs on DX11 with EFB to Texture, so use DX11 with EFB to Ram, DX9, or OpenGL through these areas to correct it.
When some time stone effects are on screen and in the Pirate Stronghold, Link may appear cut in half, with the floor going through part of him as if he is sinking. This only occurs on D3D11 with EFB to Texture, so use DX11 with EFB to Ram, DX9, or OpenGL through these areas to correct it.
{{image|Skywardsword-PirateStronghold.jpg|In some areas the floor is over part of Link.|br}}
{{image|Skywardsword-PirateStronghold.jpg|In some areas the floor is over part of Link.|br}}