5,520
edits
Release 2407 and 2409
Continuous releases have started! Read more on our blog: Dolphin Progress Report: Release 2407 and 2409. |
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(Added calibration issue.) |
(Added doorway freeze with HLE) |
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=== Crash on Silent Realm Trial === | === Crash on Silent Realm Trial === | ||
In recent Dolphin revisions, when entering one of the 3 trials in Zelda SS dolphin will crash. The crash happens in all current revisions but in {{revision|3.0-631}} and older everything works fine, but the exact revision in which the error occurred hasn't been tracked down, refer {{issue|5682}}. Using the OpenGL backend seems to prevent this from happening. | In recent Dolphin revisions, when entering one of the 3 trials in Zelda SS dolphin will crash. The crash happens in all current revisions but in {{revision|3.0-631}} and older everything works fine, but the exact revision in which the error occurred hasn't been tracked down, refer {{issue|5682}}. Using the OpenGL backend seems to prevent this from happening. | ||
=== Doorway Freeze with DSP HLE === | |||
Starting at around {{revision|3.0-700}}, Skyward Sword may randomly freeze when passing through certain doorways and passages. This only occurs when using DSP HLE, so use [[DSP LLE]] to avoid it. See {{issue|5633}}. | |||
=== Wii Remote Calibration === | === Wii Remote Calibration === | ||
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|forcefilter = On | |forcefilter = On | ||
|forcefilternotes = Eliminates banding problems on all backends | |forcefilternotes = Eliminates banding problems on all backends | ||
}} | }} | ||