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Release 2407 and 2409
Continuous releases have started! Read more on our blog: Dolphin Progress Report: Release 2407 and 2409. |
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'''''Wario World''''' (ワリオワールド, Wario Wārudo | '''''Wario World''''' (ワリオワールド, Wario Wārudo) is a platform game developed by Treasure and published by Nintendo for the [[Nintendo GameCube]]. It was released internationally in summer 2003, marking Wario's first starring appearance on a home games console. The game's plot centers around Wario and his quest to regain his treasure and his castle from an evil black jewel. | ||
The game was fairly well-received by reviewers. | The game was fairly well-received by reviewers. Critics praised the gameplay but generally found the game to be too short. Wario World has sold over 142,000 copies in Japan and over 256,000 copies in the United States. In 2004, the game was re-released as a Player's Choice title. | ||
== Problems == | == Problems == | ||
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{{testing/entry|revision=7310|OS=Windows 7 x86|CPU=Intel Pentium E5300 @ 2.6GHz|GPU=ATI Radeon HD 5450|result=The game doesn't work with the newer version like the {{revision|7310}} but i don't know why,the game freeze after 1-2 minutes because the screen became black, or white it depends.|tester=Markon89}} | {{testing/entry|revision=7310|OS=Windows 7 x86|CPU=Intel Pentium E5300 @ 2.6GHz|GPU=ATI Radeon HD 5450|result=The game doesn't work with the newer version like the {{revision|7310}} but i don't know why,the game freeze after 1-2 minutes because the screen became black, or white it depends.|tester=Markon89}} | ||
{{testing/entry|revision=7540|OS=Windows 7 x64|CPU=Intel Core i7-2600K @3.4GHz|GPU=AMD Radeon HD 6950|result=The game seems to freeze less with JITIL experimental recompiler instead of the regular JIT recompiler. I used Direct3D9 and LLE as sound output.|tester=Maverick Hunter X}} | {{testing/entry|revision=7540|OS=Windows 7 x64|CPU=Intel Core i7-2600K @3.4GHz|GPU=AMD Radeon HD 6950|result=The game seems to freeze less with JITIL experimental recompiler instead of the regular JIT recompiler. I used Direct3D9 and LLE as sound output.|tester=Maverick Hunter X}} | ||
{{testing/entry|revision=7583|OS=Linux Ubuntu 11.04 | {{testing/entry|revision=7583|OS=Linux Ubuntu 11.04 x64|CPU=Intel Core i7-2630QM|GPU=AMD Radeon HD 6650|result=FPS 60, speed 100%. But the Game freezes immediately when you start to play. Freezes after 1-2 minutes with JIT experimental recompiler.|tester=Somerset}} | ||
{{testing/entry|revision=7606|OS=Linux Ubuntu 11.04 | {{testing/entry|revision=7606|OS=Linux Ubuntu 11.04 x64|CPU=Intel Core i7-2630QM|GPU=AMD Radeon HD 6650|result=So far, the game doesn't freeze anymore with the regular JIT recompiler.|tester=Somerset}} | ||
{{testing/entry|revision=3.0|OS=Windows Vista x64|CPU=Intel Core 2 Duo E8400 @ 3GHz|GPU=AMD Radeon HD 6870|result=Dx9, 2x native res, no AA, 1x AF, 60 FPS except if screen is filled with enemies, then it drops to about 80%.|tester=}} | {{testing/entry|revision=3.0|OS=Windows Vista x64|CPU=Intel Core 2 Duo E8400 @ 3GHz|GPU=AMD Radeon HD 6870|result=Dx9, 2x native res, no AA, 1x AF, 60 FPS except if screen is filled with enemies, then it drops to about 80%.|tester=}} | ||
{{testing/entry|revision=3.0|OS=Windows 7 x86|CPU=Intel Pentium E5300 @ 2.6GHz|GPU=ATI Radeon HD 5450|result=The game works perfect with the new version, no graphical glitches and no freeze, the problem was completely overcome|tester=Markon89}} | {{testing/entry|revision=3.0|OS=Windows 7 x86|CPU=Intel Pentium E5300 @ 2.6GHz|GPU=ATI Radeon HD 5450|result=The game works perfect with the new version, no graphical glitches and no freeze, the problem was completely overcome|tester=Markon89}} |
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