Yoshi's Story: Difference between revisions

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'''''Yoshi's Story''''' is a side-scrolling platform game, published and developed by Nintendo for the Nintendo 64. It was first released on December 21, 1997 in Japan; March 10, 1998 in North America; and May 10, 1998 in PAL regions. It was later re-released on the Wii's Virtual Console service on September 17, 2007 in North America; October 26, 2007 in PAL regions; and October 30, 2007 in Japan. Known as the sequel to the SNES title Super Mario World 2: Yoshi's Island, the game continues within the platform genre, presenting gameplay similar to its predecessor. However, Yoshi's Story turns in a more puzzle-oriented direction, with the aspect of challenge being foremost tied to the achievement of a high score by strategic means. Taking place within a pop-up storybook, the game features vivid pre-rendered 3D graphics, illustrating worlds that are crafted from different materials, such as cardboard, fabrics, plastic, and wood.
'''''Yoshi's Story''''' (ヨッシーストーリー Yosshī Sutōrī?) is a side-scrolling platform game, published and developed by Nintendo for the Nintendo 64. It was first released on December 21, 1997 in Japan; March 10, 1998 in North America; and May 10, 1998 in PAL regions. It was later re-released on the Wii's Virtual Console service on September 17, 2007 in North America; October 26, 2007 in PAL regions; and October 30, 2007 in Japan. Known as the sequel to the SNES title Super Mario World 2: Yoshi's Island, the game continues within the platform genre, presenting gameplay similar to its predecessor. However, Yoshi's Story turns in a more puzzle-oriented direction, with the aspect of challenge being foremost tied to the achievement of a high score by strategic means. Taking place within a pop-up storybook, the game features vivid pre-rendered 3D graphics, illustrating worlds that are crafted from different materials, such as cardboard, fabrics, plastic, and wood.


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