Burnout 2: Point of Impact
Burnout 2: Point of Impact is the sequel to Burnout. The game is created by Criterion Games and published by Acclaim Entertainment. It launched in early April 2003 for the GameCube and was the last Burnout game made for a Nintendo home console.
Burnout 2: Point of Impact | |
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Developer(s) | Criterion Games |
Publisher(s) | Acclaim Entertainment |
Platform(s) | GameCube |
Release date(s) | NA April 9, 2003 EU May 9, 2003 |
Genre(s) | Racing |
Mode(s) | Single-player |
Input methods | GameCube controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Problems
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Audio
Config | Setting | Notes |
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DSP Emulator Engine | LLE | Enables all sounds, including car engine |
Version Compatibility
The graph below charts the compatibility with Burnout 2: Point of Impact since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
r3940 | Windows XP x86 | Intel Core 2 Duo E7400 | nVidia GeForce 9600GT | Buggy sound Dolphin SVN R 3940 - Burnout 2 - GameCube Emulator | dTerenciano |
r6145 | Windows 7 x64 | AMD Phenom 9550 | nVidia GeForce 7300 GT | Perfect | |
r6519 | Windows XP x86 | AMD 64 X2 4000+ | nVidia GeForce 8500 GT | Full playable but no motor car sound | |
r7480 | Linux Ubuntu 10.04 Lucid Lynx x86_64 | Intel Core 2 Duo E8400 | ATI Radeon HD 4850 | No engine sound. Small and rare graphic corruption. Grinding sparks invisible and making the game run horribly slow if AA is enabled. Game frequently freezing and crashing. | Dark Fread |
r7624 | Linux Ubuntu 10.04 Lucid Lynx x86_64 | AMD Phenom II X3 720 | nVidia GeForce 8800 GT | Running 2x Native Resolution, 2x AA, 4x AF @ 80-100%. Looks and sounds great will full performance settings and LLE on Thread. Some slowdowns, but pretty minor. | keller999 |
3.0-267 | Linux Mint 13 Maya x86_64 | Intel Core i5-2500K | AMD Radeon HD 6670 | Missing car engine with emulated DSP. Slowdowns with recompiled DSP. | yg2f |
3.0-734 | Linux Mint 13 Maya x86_64 | Intel Core i5-2500K | AMD Radeon HD 6670 | Missing car engine with emulated DSP. Slowdowns with recompiled DSP. | yg2f |
3.0-804 | Linux Mint 13 Maya x86_64 | Intel Core i5-2500K | AMD Radeon HD 6670 | Sound problems whatever DSP settings (music stops before main menu). Big game slowdowns with hatched sound with DSP recompiled LLE. | yg2f |