Baldur's Gate: Dark Alliance
Baldur's Gate: Dark Alliance is an action role-playing game developed by Snowblind Studios for the PlayStation 2; later released for the Xbox, Nintendo GameCube and Game Boy Advance.
Baldur's Gate: Dark Alliance | |
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Developer(s) | Snowblind Studios |
Publisher(s) | Vivendi Games |
Platform(s) | GameCube |
Release date(s) | NA November 18, 2002 EU April 25, 2003 |
Genre(s) | Action Role-playing |
Mode(s) | Single-player, Multiplayer |
Input methods | GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Problems
Bink Video
Some video codecs used by Bink video are not supported, causing blacked out FMVs in many places.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Baldur's Gate: Dark Alliance since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
r4771 | Windows | Intel Core 2 Duo E7200 @ 2.6GHz | nVidia 8800 GT | I haven't finished the game (still playing chapter 1), so I don't know whether is going to crash or not. It crashed only once so far. Frame-rate goes from 15 (very rarely) to 30. Most of the time,frame-rate was about 20-25 FPS. I'm also playing on IL version for some more speed-up. Baldur's Gate Dark Alliance Dolphin emulator | moca747 |
r6252 | Windows 7 x64 | Intel Core i7 @ 3.53GHz | ATI Radeon HD 5770 | Playable | |
r7608 | Windows 7 x64 | AMD Phenom II 720 BE @ 3.4GHz | ATI Radeon HD 4850 | Faster on dx9 with "no lightning" (~25fps), on dx10 ~15fps (no matter if lightning on or off) | ultramann |
3.0 | Windows 7 x64 | Intel Core i5 @ 2.67GHz | ATI Radeon HD 5850 | %100 Speed 60 VPS but FPS low (in dialogs it's 10 FPS | |
3.0-427 | Windows 7 x64 | Intel Core i7 @ 3.5GHz | nVidia GeForce GTX 560 Ti | Barely noticeable lag during crowded fights, occasional sound stuttering, but 100% playable. | jashin |