Ōkami: Difference between revisions

86 bytes removed ,  7 September 2012
→‎In Game Menus: Changed to a gallery. Man I need to retest this game and update this page.
(→‎In Game Menus: Changed to a gallery. Man I need to retest this game and update this page.)
Line 18: Line 18:
===OpenGL===
===OpenGL===
OpenGL is broken on {{revision|7634}} and later. See {{issue|4703}}, added to {{issue|4635}}..
OpenGL is broken on {{revision|7634}} and later. See {{issue|4703}}, added to {{issue|4635}}..
[[File:Okami opengl.jpg|thumb|left|400px|]]
[[File:Okami opengl.jpg|thumb|left|200px|]]
<div style="clear:both"></div>
<div style="clear:both"></div>


===In Game Menus===
===In Game Menus===
Menus off center, refer {{issue|3617}}, added to issue {{issue|4841}}. Newer versions of dolphin have made the menus more usable. (Menus seem even better in OpenGL, however OpenGL still renders the game poorly.)
Menus off center, refer {{issue|3617}}, added to issue {{issue|4841}}. Newer versions of dolphin have made the menus more usable. (Menus seem even better in OpenGL, however OpenGL still renders the game poorly.)
[[File:Okami-Menus.jpg|thumb|left|400px|using Dolphin 3.0]]
 
[[File:Okami menu opengl.jpg|thumb|center|400px|using Dolphin 3.0-765 opengl]]
<gallery widths=200>
[[File:Okami menu directx.jpg|thumb|left|400px|using Dolphin 3.0-765 directx]]
File:Okami-Menus.jpg|using Dolphin 3.0
[[File:Okami menu directx2.jpg|thumb|center|400px|menu writing still broken in OpenGL and Directx]]
File:Okami menu opengl.jpg|using Dolphin 3.0-765 opengl
<div style="clear:both"></div>
File:Okami menu directx.jpg|using Dolphin 3.0-765 directx
File:Okami menu directx2.jpg|menu writing still broken in OpenGL and Directx
</gallery>


===Frame Buffer Effect===
===Frame Buffer Effect===