007: Agent Under Fire: Difference between revisions

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<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{Test Entry|revision=3.0-495|OS=Windows 64 bit|CPU=Intel i5 @ 2.9GHz|GPU=Intel HD Graphics 3000|result=Runs at 46-60 FPS, Missing sounds in DSP-HLE, Screwed up opening videos. Game is still fully playable at 2x Native Resolution & 8x Anisotropic Filtering.|tester=ACE017}}
{{Test Entry|revision=3.0-495|OS=Windows 64 bit|CPU=Intel i5 @ 2.9GHz|GPU=Intel HD Graphics 3000|result=Runs at 46-60 FPS, Missing sounds in DSP-HLE, Screwed up opening videos. Game is still fully playable at 2x Native Resolution & 8x Anisotropic Filtering.|tester=ACE017}}
{{Test Entry|revision=3.5-1389|OS=Windows 7 x64|CPU=AMD Athlon II X2 270|GPU= NVIDIA GE Force 8600GT|result=Works at 40-60 FPS. MAJOR lag during second level which sometimes hangs, especially during loading screens before and after the mission, even with the MMU/speed hack enabled. Otherwise is all good. |tester=Tsarchasm}}
{{Test Entry|revision=3.5-1389|OS=Windows 7 x64|CPU=AMD Athlon II X2 270 @ 3.4 GHz|GPU= NVIDIA GE Force 8600GT|result=Works at 40-60 FPS. MAJOR lag during second level which sometimes hangs, especially during loading screens before and after the mission, even with the MMU/speed hack enabled. Otherwise is all good. |tester=Tsarchasm}}
{{testing/end}}
{{testing/end}}


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