007: Nightfire: Difference between revisions

Copying over changes made to GO7E69's duplicate with some modifcations, first person shooter category, few tweaks
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(Copying over changes made to GO7E69's duplicate with some modifcations, first person shooter category, few tweaks)
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|developer = Eurocom, Gearbox Softwares
|developer = Eurocom, Gearbox Softwares
|publisher = Electronic Arts
|publisher = Electronic Arts
|released = {{vgrelease|NA=November 18, 2002|EU=November 29, 2002}}
|released = {{vgrelease|NA=November 18, 2002|EU=November 29, 2002}}
|series = ''James Bond''
|series   = ''James Bond''
|genre = First Person Shooter
|genre     = First Person Shooter
|modes = Single-Player, Multiplayer
|modes     = Single-Player, Multiplayer
|input = GameCube Controller
|input     = GameCube Controller
|image = [[File:Nightfire.jpg|300px]]
|image     = [[File:Nightfire.jpg|300px]]
|forumlink = http://forums.dolphin-emu.org/Thread-gc-007-nightfire
|forumlink = http://forums.dolphin-emu.org/Thread-gc-007-nightfire
}}
}}
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== Problems ==
== Problems ==
=== Crash ===
On {{revision|3.0-716}}: The game boots alright, and goes into menus even. But on starting New Game, it crashes after the loading screen.
=== Lag ===
=== Lag ===
On {{revision|3.0-772}}: Single Player lags when looking at characters / when characters are in view. When the code cache clears it fixes itself, just not for long. See "Testing" for the test that brought this up.
On {{revision|3.0-772}}: Single Player lags when looking at characters / when characters are in view. When the code cache clears it fixes itself, just not for long. See "Testing" for the test that brought this up.


=== Crash ===
=== Movies ===
On {{revision|3.0-716}}: The game boots alright, and goes into menus even. But on starting New Game, it crashes after the loading screen.
Movies from the first mission are shown incorrectly with black and white garbage in the top portion of the screen. The rest of the movies as well as the intro play flawlessly. This issue may only occur in the PAL version of the game.


== Config ==
== Config ==
{{Config}}
<!--A full list of options is available at Template:Config/doc-->
{{Config
}}


== Version Compatibility ==
== Version Compatibility ==
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{{testing/entry|revision=3.0-418|OS=Windows 7 x86|CPU=Intel Core 2 Quad Q9550 @ 3GHz|GPU=ATI Radeon HD 5750|result=Game playable ~55 FPS|tester=RootKernel}}
{{testing/entry|revision=3.0-418|OS=Windows 7 x86|CPU=Intel Core 2 Quad Q9550 @ 3GHz|GPU=ATI Radeon HD 5750|result=Game playable ~55 FPS|tester=RootKernel}}
{{testing/entry|revision=3.0-772|OS=Windows 8 x64|CPU=Intel Core 2 Duo E8500 @ 3.2GHz|GPU=nVidia GeForce 9800 GTX+|result=MP playable at ~60 FPS, 100% speed. SP lagging when characters are in view. When the code cache clears it seems to fix itself and you get back at 60 FPS, 100% speed.|tester=Omar007}}
{{testing/entry|revision=3.0-772|OS=Windows 8 x64|CPU=Intel Core 2 Duo E8500 @ 3.2GHz|GPU=nVidia GeForce 9800 GTX+|result=MP playable at ~60 FPS, 100% speed. SP lagging when characters are in view. When the code cache clears it seems to fix itself and you get back at 60 FPS, 100% speed.|tester=Omar007}}
{{testing/entry|revision=3.0-840|OS=Windows 7 x64|CPU=Intel i5 2500K @ 3.7GHz|GPU=nVidia GeForce 580GTX|result=Game playable at full speed both with HLE and LLE Sound Emulation in Single Player and Multiplayer modes. Few slowdowns are not noticeable if not monitoring speed % in OSD. Black and white garbage is shown instead of the correct videos for the first mission. Only noticeable slowdowns I've experienced is in the first mission while in the helicopter, which becomes considerably worse in LLE Sound Emu.|tester=FrankJaeger}}
{{testing/end}}
{{testing/end}}


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[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:First-person shooter games]]