1080° Avalanche: Difference between revisions

Widescreen patches
(Widescreen patches)
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'''''1080° Avalanche''''' ('''''1080° Silverstorm''''' (テン·エイティ シルバーストーム Ten·Eiti Shirubāsutōmu?) in Japan) is a snowboarding game for the Nintendo [[GameCube]]. ''Avalanche'' is a sequel to [[1080° Snowboarding]] for the Nintendo 64. The game has an emphasis on racing, rather than doing tricks, in contrast to other popular snowboarding games, such as the ''SSX'' series. It can output in 480p and Dolby Pro Logic II and supports four players on one [[GameCube|GameCubes]] as well as LAN play with up to four [[GameCube|GameCubes]].
'''''1080° Avalanche''''' ('''''1080° Silverstorm''''' (テン·エイティ シルバーストーム Ten·Eiti Shirubāsutōmu?) in Japan) is a snowboarding game for the Nintendo [[GameCube]]. ''Avalanche'' is a sequel to [[1080° Snowboarding]] for the Nintendo 64. The game has an emphasis on racing, rather than doing tricks, in contrast to other popular snowboarding games, such as the ''SSX'' series. It can output in 480p and Dolby Pro Logic II and supports four players on one [[GameCube|GameCubes]] as well as LAN play with up to four [[GameCube|GameCubes]].
== Patches ==
=== 16:9 Aspect Ratio (Widescreen) AR Codes ===
===== NTSC =====
<pre>J2QT-4FHU-BBAGB
KNB6-D2GZ-4WVY7
2N90-P6AU-8MTK1
N0WU-ZFFF-9NXFE
7AFX-1878-A31VM
XRMY-YV7A-JFK50
1G0A-4HJZ-6YNAK</pre>
===== PAL =====
<pre>6P95-VYNP-A9U6J
KNB6-D2GZ-4WVY7
2N90-P6AU-8MTK1
N0WU-ZFFF-9NXFE
7AFX-1878-A31VM
PQ1W-9DBV-MHWJ9
JMDK-4CZA-7VAYG</pre>


== Problems ==
== Problems ==