1080° Snowboarding: Difference between revisions

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(I may well have become the first person I've heard of who've got this game to sort-of kind-of work.)
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{{testing/entry|revision=4.0-8400|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 760|result=Works in interpreter, crashes in JIT|tester=JMC47}}
{{testing/entry|revision=4.0-8400|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 760|result=Works in interpreter, crashes in JIT|tester=JMC47}}
{{testing/entry|revision=5.0-21088|OS=Windows 11|CPU=AMD Ryzen 3600 @ 3.6 GHz|GPU=NVIDIA GeForce GTX 3060|result=I was able to reach gameplay (A Time Trial) through an extremely convoluted process involving using Interpreter64 DC to get past the fade-outs, setting a save state after fade-in, closing the game, switching to JIT64, open the game and the savestate, handle menus and selections, repeat until reaching gameplay, taking up to 20min with this method. Even then, time trial hovers 20~22fps in the NA version (resulting in around 30% gameplay slowdown), and 25 on the pause screen.|tester=DandelionSprout}}
{{testing/entry|revision=5.0-21088|OS=Windows 11|CPU=AMD Ryzen 3600 @ 3.6 GHz|GPU=NVIDIA GeForce GTX 3060|result=I was able to reach gameplay (A Time Trial) through an extremely convoluted process involving using Interpreter64 DC to get past the fade-outs at circa 0.6fps, setting a save state after fade-in, closing the game, switching to JIT64, open the game and the savestate, handle menus and selections, repeat until reaching gameplay, taking up to 20min with this method. Even then, time trial hovers 20~22fps in the NA version (resulting in around 30% gameplay slowdown), and 25 on the pause screen.|tester=DandelionSprout}}
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