A Boy and His Blob: Difference between revisions
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|developer = WayForward Technologies | |developer = WayForward Technologies | ||
|publisher = Majesco Entertainment | |publisher = Majesco Entertainment | ||
|series = A Boy and His Blob | |||
|released = {{vgrelease|NA=October 13, 2009|EU=November 6, 2009}} | |released = {{vgrelease|NA=October 13, 2009|EU=November 6, 2009}} | ||
|genre = Puzzle | |genre = Puzzle | ||
|modes = Single-player | |modes = Single-player | ||
|input = Wii Remote + Nunchuk, Classic Controller | |input = Wii Remote + Nunchuk, Classic Controller | ||
|forumlink = | |forumlink = https://forums.dolphin-emu.org/Thread-wii-a-boy-and-his-blob--26522 | ||
}} | }} | ||
'''''A Boy and His Blob''''' | '''''A Boy and His Blob''''' is a re-imagining of [[A Boy and His Blob: Trouble on Blobolonia|the Nintendo Entertainment System title, A Boy and His Blob: Trouble on Blobolonia]]. A tale of friends, heroes and…jellybeans?! When Blobolonia is threatened by an evil emperor, the blob comes to earth looking for help. Instead, he finds a young boy. Help the blob dethrone the evil Emperor that’s terrorizing Blobolonia and establish a friendship with the blob that will last a lifetime. | ||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
}}}} | }}}} | ||
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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=7624|OS=Ubuntu 10.04|CPU=AMD Phenom II X3 720|GPU=NVIDIA GeForce 8800 GT|result=Consistent 75%, HLE works great|tester=keller999}} | {{testing/entry|revision=7624|OS=Ubuntu 10.04|CPU=AMD Phenom II X3 720|GPU=NVIDIA GeForce 8800 GT|result=Consistent 75%, HLE works great|tester=keller999}} | ||
{{testing/entry|revision=4.0-4027|OS=Windows 7|CPU=Intel Core i7-2600K|GPU=NVIDIA GeForce GTX 560 Ti |result=60FPS maintained throughout the entire game. OpenGL, IR 1.5, AA 2x, DSP HLE. The 2D graphics are aliased at IR 1x, higher internal resolutions fix this. | {{testing/entry|revision=4.0-4027|OS=Windows 7|CPU=Intel Core i7-2600K|GPU=NVIDIA GeForce GTX 560 Ti |result=60FPS maintained throughout the entire game. OpenGL, IR 1.5, AA 2x, DSP HLE. The 2D graphics are aliased at IR 1x, higher internal resolutions fix this. | ||
Gridding occurs at any internal resolution but gets worse the higher it is. AA helps fix the gridding but using AA with D3D causes heavy pixilation when the IR is not set to window size. |tester=anon}} | Gridding occurs at any internal resolution but gets worse the higher it is. AA helps fix the gridding but using AA with D3D causes heavy pixilation when the IR is not set to window size. |tester=anon}} | ||
{{testing/end}} | {{testing/end}} |
Latest revision as of 20:18, 29 February 2024
A Boy and His Blob is a re-imagining of the Nintendo Entertainment System title, A Boy and His Blob: Trouble on Blobolonia. A tale of friends, heroes and…jellybeans?! When Blobolonia is threatened by an evil emperor, the blob comes to earth looking for help. Instead, he finds a young boy. Help the blob dethrone the evil Emperor that’s terrorizing Blobolonia and establish a friendship with the blob that will last a lifetime.
A Boy and His Blob | |
---|---|
Developer(s) | WayForward Technologies |
Publisher(s) | Majesco Entertainment |
Series | A Boy and His Blob |
Platform(s) | Wii |
Release date(s) | NA October 13, 2009 EU November 6, 2009 |
Genre(s) | Puzzle |
Mode(s) | Single-player |
Input methods | Wii Remote + Nunchuk, Classic Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Problems
There are no reported problems with this title.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with A Boy and His Blob since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r7624 | Ubuntu 10.04 | AMD Phenom II X3 720 | NVIDIA GeForce 8800 GT | Consistent 75%, HLE works great | keller999 |
4.0-4027 | Windows 7 | Intel Core i7-2600K | NVIDIA GeForce GTX 560 Ti | 60FPS maintained throughout the entire game. OpenGL, IR 1.5, AA 2x, DSP HLE. The 2D graphics are aliased at IR 1x, higher internal resolutions fix this.
Gridding occurs at any internal resolution but gets worse the higher it is. AA helps fix the gridding but using AA with D3D causes heavy pixilation when the IR is not set to window size. |
anon |