Adventure Island: The Beginning: Difference between revisions

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{{Infobox VG
{{Infobox VG
|title         =Adventure Island: The Beginning
|title = {{SUBPAGENAME}}
|image          =[[File:Adventure Island The Beginning.jpg|175px]]
|developer      =Hudson Soft
|developer      =Hudson Soft
|publisher      =Hudson Soft
|publisher      =Hudson Soft
|series        =''Adventure Island''
|released      ={{vgrelease|JP=April 7, 2009|PAL=April 24, 2009|NA=May 25, 2009}}
|genre          =2.5D Platformer
|genre          =Platform game
|modes          =Single-player, Multiplayer
|modes          =Single-player, multiplayer
|platforms     =[[WiiWare]]
|ratings        ={{vgratings|ESRB=E|PEGI=7+}}
|input         =Wii Remote, Gamepad
|platforms = [[Wii]] [[WiiWare]]
|input = Wii Remote, Gamepad
|image = [[File:Adventure Island The Beginning.jpg|175px]]
}}
}}


'''Adventure Island: The Beginning''' is a platforming video game released for the Wii's WiiWare service. It was developed by Hudson Soft and is the latest installment in the Adventure Island series.  
'''''Adventure Island: The Beginning''''' is a platforming video game released for the Wii's [[WiiWare]] service. It was developed by Hudson Soft and is the latest installment in the ''Adventure Island'' series.
The game features gameplay similar to the Nintendo Entertainment System version of ''Adventure Island'', but with a 3D graphics makeover. Players control Master Higgins, running and jumping through levels and dispatching enemies with axes, boomerangs and spears. They must also collect food items in order to maintain a constantly depleting vitality meter. Players can also upgrade their abilities and weapons by finding golden melons and trading them in at a shop on the overworld map.
The game also features four minigames, including skateboarding (that uses the motion sensing of the[[Wii]]Remote), axe throwing and a virtual re-creation of Hudson's 16-Shot handheld gaming device, which measures how many button presses a player can achieve in a second.


==Gameplay==
== Problems ==
The game features gameplay similar to the Nintendo Entertainment System version of Adventure Island, but with a 3D graphics makeover. Players control Master Higgins, running and jumping through levels and dispatching enemies with axes, boomerangs and spears. They must also collect food items in order to maintain a constantly depleting vitality meter. Players can also upgrade their abilities and weapons by finding golden melons and trading them in at a shop on the overworld map.
 
The game also features four minigames, including skateboarding (that uses the motion sensing of the Wii Remote), axe throwing and a virtual re-creation of Hudson's 16-Shot handheld gaming device, which measures how many button presses a player can achieve in a second.


== Problems ==
== Configuration ==
== Configuration ==
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== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|7617|****}}-->
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


== Testing ==
== Testing ==
{{Testing}}
{{testing/start}}
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|}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==


[[Category:Platform games]]
[[Category:Platform games]]
[[Category:WiiWare games]]
[[Category:WiiWare games]]
<!-- Categories below this line were automatically generated -->
[[Category:Single-player games]]
[[Category:Multiplayer games]]
[[Category:Wii games]]
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