Baten Kaitos: Eternal Wings and the Lost Ocean: Difference between revisions

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{{testing/entry|revision=3.5|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.66GHz|GPU=NVIDIA GeForce 320M|result=Runs great (with slowdowns due to low specs).|tester=}}
{{testing/entry|revision=3.5|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.66GHz|GPU=NVIDIA GeForce 320M|result=Runs great (with slowdowns due to low specs).|tester=}}
{{testing/entry|revision=3.5|OS=Mac OS X 10.8.4|CPU=Intel Core i7-4650U|GPU=Intel HD5000|result=Fullspeed at 2x IR 16x AF, no AA, vsync. Rare slowdowns where holding TAB helps.|tester=Verix}}
{{testing/entry|revision=3.5|OS=Mac OS X 10.8.4|CPU=Intel Core i7-4650U|GPU=Intel HD5000|result=Fullspeed at 2x IR 16x AF, no AA, vsync. Rare slowdowns where holding TAB helps.|tester=Verix}}
{{testing/entry|revision=3.5-1389|OS=Linux openSUSE Factory|CPU=AMD Phenom II X4 955|GPU=NVIDIA GeForce 9800 GT|result=Runs mostly fine except for the photograph magnus crashes (which seem to occur only on the first game disc). Performance is not as good as it should be (drops down to 75% or less at times); graphics and DSP settings appear to have absolutely no influence on that though.|tester=}}
{{testing/entry|revision=3.5-1389|OS= openSUSE Factory|CPU=AMD Phenom II X4 955|GPU=NVIDIA GeForce 9800 GT|result=Runs mostly fine except for the photograph magnus crashes (which seem to occur only on the first game disc). Performance is not as good as it should be (drops down to 75% or less at times); graphics and DSP settings appear to have absolutely no influence on that though.|tester=}}
{{testing/entry|revision=4.0.1|OS=Windows 7|CPU=AMD Phenom II X4 960T @ 3GHz|GPU=NVIDIA GeForce GTX 650|result=Fullspeed, runs incredibly well with very little audio/graphic issues. Very minimal lag in areas with water or during transition animations into battle. Graphics setup used (all others unchecked): Backend (Direct3D9), Fullscreen resolution (Auto), Aspect Ratio (Auto), IR (Auto/Multiple of 640x528), No Anti-Aliasing, Anisotropic Filtering x1, Scaled EFB Copy, Ignore Format Changes, EFB Copies=Texture, Texture Cache-Fast, External Frame Buffer=Disabled, and Fast Depth Calculation. For audio, DSP HLE emulation with default settings (i.e no DSPLLE on Seperate Thread, no Dump Audio, etc)|tester=LaDestitute}}
{{testing/entry|revision=4.0.1|OS=Windows 7|CPU=AMD Phenom II X4 960T @ 3GHz|GPU=NVIDIA GeForce GTX 650|result=Fullspeed, runs incredibly well with very little audio/graphic issues. Very minimal lag in areas with water or during transition animations into battle. Graphics setup used (all others unchecked): Backend (Direct3D9), Fullscreen resolution (Auto), Aspect Ratio (Auto), IR (Auto/Multiple of 640x528), No Anti-Aliasing, Anisotropic Filtering x1, Scaled EFB Copy, Ignore Format Changes, EFB Copies=Texture, Texture Cache-Fast, External Frame Buffer=Disabled, and Fast Depth Calculation. For audio, DSP HLE emulation with default settings (i.e no DSPLLE on Seperate Thread, no Dump Audio, etc)|tester=LaDestitute}}
{{testing/entry|revision=4.0-1340|OS=Windows 7|CPU=Intel Core i7-3770K|GPU=NVIDIA GeForce GTX 560 Ti|result=The game runs flawlessly using the default .ini configuration override that Dolphin includes. There are some very minor slow downs in certain areas with mirrors and water, going from full speed (30FPS) to 25-28FPS. The game can run with Dual Core enabled, if I remember correctly, interacting with picture magnus in the menus are really laggy.|tester=}}
{{testing/entry|revision=4.0-1340|OS=Windows 7|CPU=Intel Core i7-3770K|GPU=NVIDIA GeForce GTX 560 Ti|result=The game runs flawlessly using the default .ini configuration override that Dolphin includes. There are some very minor slow downs in certain areas with mirrors and water, going from full speed (30FPS) to 25-28FPS. The game can run with Dual Core enabled, if I remember correctly, interacting with picture magnus in the menus are really laggy.|tester=}}