Billy Hatcher and the Giant Egg: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:Billy Hatcher and the Giant Egg.jpg|300px]]
|developer = Sonic Team
|developer = Sonic Team
|publisher = Sega
|publisher = Sega
|released = {{vgrelease|NA=September 23, 2003}}{{vgrelease|JP=October 9, 2003|EU=October 31, 2003}}
|released = {{vgrelease|NA=September 23, 2003}}{{vgrelease|JP=October 9, 2003|EU=October 31, 2003}}
|genre = Platform
|genre     = Platform
|modes = Single-player, Multiplayer (4)
|modes     = Single-player, Multiplayer (4)
|input = GameCube Controller, Game Boy Advance
|input     = GameCube Controller, Game Boy Advance
|image = [[File:Billy Hatcher and the Giant Egg.jpg|300px]]
|forumlink = https://forums.dolphin-emu.org/Thread-gc-billy-hatcher-and-the-giant-egg
|forumlink = http://forums.dolphin-emu.org/Thread-gc-billy-hatcher-and-the-giant-egg
}}
}}


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== Problems ==
== Problems ==
=== Lighting Glitch ===
{{Problems|{{#vardefineecho:problems|
At a certain camera angles, animated models, such as the player, are lit properly as opposed to how they mostly show up, which is too dark. Setting to OpenGL fixes this problem.
=== Missing Shadows ===
{{image|Billy Hatcher and the Giant Egg-Lighting Bug.jpg|Too Dark}} {{image|Billy Hatcher and the Giant Egg-Lighting Bug Proper.jpg|Proper|br}}
Shadows for many Non-Player Objects like NPCs, Eggs, Egg Rings, and Chick Coins do not render correctly if '''Force 24-Bit Color''' is Enabled.
{{image|BillyShadows24-BitColorOn.png|Force 24-Bit Color On}}
{{image|BillyShadows24-BitColorOff.png|Force 24-Bit Color Off|br}}


=== Missing Letters ===
=== Incorrect Dialogue ===
Some dialogs may have missing characters if Accurate Texture Cache is not in the Safest position.
Some dialogue may have missing and misplaced characters if '''Texture Cache Accuracy''' is not set to Safe. Refer {{issue|10705}}.
{{image|BillyTextAccuracyMed.png|Texture Cache Accuracy at Medium}}
{{image|BillyTextAccuracySafe.png|Texture Cache Accuracy at Safe|br}}


=== Dark Puddles Not Clearing ===
=== Dark Puddles Not Clearing ===
In the final level and boss, the dark puddles don't appear to clear if Accurate Texture Cache is not set to Safe.
In the final level and boss, the dark puddles don't appear to clear if '''Texture Cache Accuracy''' is not set to Safe. Refer {{issue|10705}}.
}}}}


== Enhancements ==
== Enhancements ==
=== Widescreen AR Codes ===
=== Widescreen AR Codes ===
To avoid Object pop-in at the edges of the screen during gameplay, before booting the game, use one of the following AR codes..
To play properly in 16:9 and eliminate Object pop-in at the edges of the screen during gameplay, before booting the game, use one of the following AR codes..
*Note: Start Dolphin with these settings - Disable Widescreen Hack in Graphics/Enhancements and set Aspect Ratio to Stretch to Window in Graphics/General.
*Note: Start Dolphin with these settings - Disable Widescreen Hack in Graphics/Enhancements and set Aspect Ratio to Stretch to Window in Graphics/General.


=== NTSC-U ===
==== NTSC-U ====
<pre>16:9 Widescreen v1  [by gamemasterplc]
<pre>16:9 Widescreen [gamemasterplc]
041DA97C C3A2EFE4
04007188 4800000C
042CD2C4 3FE38E39
C20305DC 00000003
042C6314 00000000
C0228024 C0410008
041DA65C C362EFE4
EC420072 D0410008
0402BC0C 4E800020
C0410010 00000000
</pre>
C20CCEE0 00000003
 
38810020 C0228024
<pre>16:9 Widescreen v2  [by gamemasterplc]
C0440000 EC420824
0420CDA4 C3A2EFE4
D0440000 00000000
042CD2C4 3FE38E39
C210FC8C 00000003
042C6314 00000000
933D0060 C0228024
041DA65C C362EFE4
C05D0048 EC420072
*Note: This stretches the Menus to fill the edges and moves in-game HUD to the edges. (Use as desired)</pre>
D05D0048 00000000
 
0428639C C1D40000
<pre>21:9 Widescreen  [by gamemasterplc]
042863B4 41D40000
041DA97C C3A2EFE4
04286514 C1D40000
042CD2C4 40155555
04286730 421F0000
042C6314 00000000
0428673C 41540000
041DA65C C362EFE4
04286748 C1540000
0402BC0C 4E800020
04286754 C21F0000
*Note: Menu and in-game HUD function like the 16:9 Widescreen v1 code up there ^</pre>
04286790 C2343333
042867A8 42540000
042867C0 42680000
04286890 41D40000
0428689C C17E6666
042868A8 C17E6666
042C6304 3F413522
042C6328 3FE22222</pre>


=== PAL ===
==== PAL ====
<pre>16:9 Aspect Ratio (Widescreen) [Ralf]
<pre>$16:9 Widescreen [Ralf]
2UYX-4YNZ-0BV99
041851C4 C042EFE4
YR40-4GD0-60BBH
0420F404 C3A2EFE4
Y552-8AFW-8DP9M
042CA534 3F400000
YQPH-N24K-JM4FC
042D14E4 3FE38E39
ZPE1-NP67-3AXER
</pre>
</pre>


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<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|gfxbackend = OpenGL
|force24bit      = Off
|gfxbackendnotes = Avoid lighting glitch
|force24bitnotes  = Fix non-player shadows not rendering
|accuratetexturecache = Safe
|accuratetexturecache = Position 1 (Safe)
|accuratetexturecachenotes = Correct missing letters in fonts and dark puddles in the final level
|accuratetexturecachenotes = Correct missing text and dark puddles
}}
}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0-1577|OS=Windows 7|CPU=Intel Core i7-3770 @ 3.4GHz|GPU=NVIDIA GeForce GTX 670|result=Runs at 100% speed at 60FPS at 1080p but when using widescreen hack graphics glitches occur (Weird shadows/not rendering entities outside 4:3 borders)|tester=}}
{{testing/entry|revision=4.0-1577|OS=Windows 7|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 670|result=Runs at 100% speed at 60FPS at 1080p but when using widescreen hack graphics glitches occur (Weird shadows/not rendering entities outside 4:3 borders)|tester=}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0-5839|OS=Windows 7|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=NVIDIA GeForce GTX 780|result=Runs perfect at 60FPS 1080p with 4x SSAA Anti-Aliasing. Backend set to OpenGL. |tester=}}
{{testing/entry|revision=4.0-5839|OS=Windows 7|CPU=Intel Core i5-4460 @ 3.2GHz|GPU=NVIDIA GeForce GTX 780|result=Runs perfect at 60FPS 1080p with 4x SSAA Anti-Aliasing. Backend set to OpenGL. |tester=}}
{{testing/entry|revision=5.0-21253|OS=Windows 10|CPU=AMD Ryzen 5 2600 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 1660 Ti|result=Vulkan, 2x Resolution, Stable 60FPS, 100% Completed, small issues present by default that can be fixed with the information above.|tester=Knocknock07}}
{{testing/end}}
{{testing/end}}


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|vid2=AzWG10U7OSc|cap2= Billy Hatcher and the Giant Egg (Part 1)
|vid2=AzWG10U7OSc|cap2= Billy Hatcher and the Giant Egg (Part 1)
|vid3=f6fhjDP6vmU|cap3=Dolphin: Billy Hatcher Test
|vid3=f6fhjDP6vmU|cap3=Dolphin: Billy Hatcher Test
|vid4=itBLKE5k_1E|cap4=Billy Hatcher and the Giant Egg [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD]
}}
}}


[[Category:GameCube games]]
[[Category:GameCube games]]