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{{Infobox VG | {{Infobox VG | ||
|image = [[File:Billy Hatcher and the Giant Egg.jpg|300px]] | |||
|developer = Sonic Team | |developer = Sonic Team | ||
|publisher = Sega | |publisher = Sega | ||
|released = {{vgrelease|NA=September 23, 2003}}{{vgrelease|JP=October 9, 2003|EU=October 31, 2003}} | |released = {{vgrelease|NA=September 23, 2003}}{{vgrelease|JP=October 9, 2003|EU=October 31, 2003}} | ||
|genre = Platform | |genre = Platform | ||
|modes = Single-player, Multiplayer (4) | |modes = Single-player, Multiplayer (4) | ||
|input = GameCube Controller, Game Boy Advance | |input = GameCube Controller, Game Boy Advance | ||
|forumlink = https://forums.dolphin-emu.org/Thread-gc-billy-hatcher-and-the-giant-egg | |||
|forumlink = | |||
}} | }} | ||
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== Problems == | == Problems == | ||
=== | {{Problems|{{#vardefineecho:problems| | ||
=== Missing Shadows === | |||
{{image| | Shadows for many Non-Player Objects like NPCs, Eggs, Egg Rings, and Chick Coins do not render correctly if '''Force 24-Bit Color''' is Enabled. | ||
{{image|BillyShadows24-BitColorOn.png|Force 24-Bit Color On}} | |||
{{image|BillyShadows24-BitColorOff.png|Force 24-Bit Color Off|br}} | |||
=== | === Incorrect Dialogue === | ||
Some | Some dialogue may have missing and misplaced characters if '''Texture Cache Accuracy''' is not set to Safe. Refer {{issue|10705}}. | ||
{{image|BillyTextAccuracyMed.png|Texture Cache Accuracy at Medium}} | |||
{{image|BillyTextAccuracySafe.png|Texture Cache Accuracy at Safe|br}} | |||
=== Dark Puddles Not Clearing === | === Dark Puddles Not Clearing === | ||
In the final level and boss, the dark puddles don't appear to clear if | In the final level and boss, the dark puddles don't appear to clear if '''Texture Cache Accuracy''' is not set to Safe. Refer {{issue|10705}}. | ||
}}}} | |||
== Enhancements == | == Enhancements == | ||
=== Widescreen AR Codes === | === Widescreen AR Codes === | ||
To | To play properly in 16:9 and eliminate Object pop-in at the edges of the screen during gameplay, before booting the game, use one of the following AR codes.. | ||
*Note: Start Dolphin with these settings - Disable Widescreen Hack in Graphics/Enhancements and set Aspect Ratio to Stretch to Window in Graphics/General. | *Note: Start Dolphin with these settings - Disable Widescreen Hack in Graphics/Enhancements and set Aspect Ratio to Stretch to Window in Graphics/General. | ||
=== NTSC-U === | ==== NTSC-U ==== | ||
<pre>16:9 Widescreen | <pre>16:9 Widescreen [gamemasterplc] | ||
04007188 4800000C | |||
C20305DC 00000003 | |||
C0228024 C0410008 | |||
EC420072 D0410008 | |||
C0410010 00000000 | |||
C20CCEE0 00000003 | |||
38810020 C0228024 | |||
C0440000 EC420824 | |||
D0440000 00000000 | |||
C210FC8C 00000003 | |||
933D0060 C0228024 | |||
C05D0048 EC420072 | |||
D05D0048 00000000 | |||
0428639C C1D40000 | |||
042863B4 41D40000 | |||
04286514 C1D40000 | |||
04286730 421F0000 | |||
0428673C 41540000 | |||
04286748 C1540000 | |||
04286754 C21F0000 | |||
04286790 C2343333 | |||
042867A8 42540000 | |||
042867C0 42680000 | |||
04286890 41D40000 | |||
0428689C C17E6666 | |||
042868A8 C17E6666 | |||
042C6304 3F413522 | |||
042C6328 3FE22222</pre> | |||
=== PAL === | ==== PAL ==== | ||
<pre>16:9 | <pre>$16:9 Widescreen [Ralf] | ||
041851C4 C042EFE4 | |||
0420F404 C3A2EFE4 | |||
042CA534 3F400000 | |||
042D14E4 3FE38E39 | |||
</pre> | </pre> | ||
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<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
| | |force24bit = Off | ||
| | |force24bitnotes = Fix non-player shadows not rendering | ||
|accuratetexturecache = Safe | |accuratetexturecache = Position 1 (Safe) | ||
|accuratetexturecachenotes = Correct missing | |accuratetexturecachenotes = Correct missing text and dark puddles | ||
}} | }} | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=4.0-1577|OS=Windows 7|CPU=Intel Core i7-3770 @ 3. | {{testing/entry|revision=4.0-1577|OS=Windows 7|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 670|result=Runs at 100% speed at 60FPS at 1080p but when using widescreen hack graphics glitches occur (Weird shadows/not rendering entities outside 4:3 borders)|tester=}} | ||
{{testing/entry|revision=4.0-5839|OS=Windows 7|CPU=Intel Core i5-4460 @ 3.2 GHz|GPU=NVIDIA GeForce GTX 780|result=Runs perfect at 60FPS 1080p with 4x SSAA Anti-Aliasing. Backend set to OpenGL. |tester=}} | |||
{{testing/entry|revision= | {{testing/entry|revision=5.0-21253|OS=Windows 10|CPU=AMD Ryzen 5 2600 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 1660 Ti|result=Vulkan, 2x Resolution, Stable 60FPS, 100% Completed, small issues present by default that can be fixed with the information above.|tester=Knocknock07}} | ||
{{testing/end}} | {{testing/end}} | ||
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|vid2=AzWG10U7OSc|cap2= Billy Hatcher and the Giant Egg (Part 1) | |vid2=AzWG10U7OSc|cap2= Billy Hatcher and the Giant Egg (Part 1) | ||
|vid3=f6fhjDP6vmU|cap3=Dolphin: Billy Hatcher Test | |vid3=f6fhjDP6vmU|cap3=Dolphin: Billy Hatcher Test | ||
|vid4=itBLKE5k_1E|cap4=Billy Hatcher and the Giant Egg [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD] | |||
}} | }} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] |