Blood Omen 2: Legacy of Kain: Difference between revisions

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'''''Blood Omen 2: Legacy of Kain''''' is an action-adventure game developed by Crystal Dynamics and Nixxes Software, and published by Eidos Interactive. It is the fourth game in the Legacy of Kain series. Although chronologically it is set between the events of Blood Omen: Legacy of Kain and Legacy of Kain: Soul Reaver, the events of the game did not occur in the original history, and only took place in Nosgoth's history due to a paradoxical time-altering event which took place in Legacy of Kain: Soul Reaver 2 which distorted the timeline.
'''''Blood Omen 2: Legacy of Kain''''' is an action-adventure game developed by Crystal Dynamics and Nixxes Software, and published by Eidos Interactive. It is the fourth game in the Legacy of Kain series. Although chronologically it is set between the events of Blood Omen: Legacy of Kain and Legacy of Kain: Soul Reaver, the events of the game did not occur in the original history, and only took place in Nosgoth's history due to a paradoxical time-altering event which took place in Legacy of Kain: Soul Reaver 2 which distorted the timeline.


== Patches ==
== Problems ==
=== {{s}}Background Layering{{/s}} ===
Background texture (thick clouds and moon) stays statically fixed in front of foreground and obstructs the view, making the game difficult to play.  Fixed by the zfreeze merger.
 
=== {{s}}Audio Issues{{/s}} ===
Audio glitching on start screen, 2 to 3 seconds of music plays, then loops. Fixed with new AX-HLE merge.
 
== Enhancements ==
{{todo|These Action Replay codes are encrypted. Please decrypt them and clean up the code and section titles.}}
=== 60Hz AR Codes ===
=== 60Hz AR Codes ===
===== PAL (German)[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=1949] =====
===== PAL (German)[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=1949] =====
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9HAP-1CBE-BGQJ9
9HAP-1CBE-BGQJ9
V8HG-GJ10-F5Z32</pre>
V8HG-GJ10-F5Z32</pre>
== Problems ==
=== {{s}}Background Layering{{/s}} ===
Background texture (thick clouds and moon) stays statically fixed in front of foreground and obstructs the view, making the game difficult to play.  Fixed by the zfreeze merger.
=== {{s}}Audio Issues{{/s}} ===
Audio glitching on start screen, 2 to 3 seconds of music plays, then loops. Fixed with new AX-HLE merge.


== Configuration ==
== Configuration ==
6,576

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