BlowOut: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:BlowOut.jpg|300px]]
|developer = Terminal Reality
|developer = Terminal Reality
|publisher = Majesco Entertainment
|publisher = Majesco Entertainment
|released = {{vgrelease|NA=November 26, 2003}}
|released = {{vgrelease|NA=November 26, 2003}}
|genre = Run and gun, Third-person shooter
|genre     = Run and gun, Third-person shooter
|modes = Single-player
|modes     = Single-player
|input = GameCube Controller
|input     = GameCube Controller
|image = [[File:BlowOut.jpg|300px]]
|forumlink = https://forums.dolphin-emu.org/Thread-gc-blowout
|forumlink = http://forums.dolphin-emu.org/Thread-gc-blowout
}}
}}


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== Problems ==
== Problems ==
=== EFB:Poke Z Not Implemented ===
{{Problems|{{#vardefineecho:problems|
The error "EFB:Poke Z not implemented (tried to poke z value 0xffffff at (0,0))" appears and the game freezes at the first screen. Enable "Skip EFB Access from CPU" to avoid this.


=== Black Textures ===
}}}}
Textures on geometry close to the screen to appear black, disable "Scaled EFB Copy" to correct this.


== Enhancements ==
== Enhancements ==
=== Widescreen Patch ===
=== Widescreen Patch ===
Dolphin's '''Widescreen Hack''' produces vertical black bars to the left and right of the player character. This Gecko code alternately accounts for 16:9 display.
=== Black Textures ===
Textures on geometry close to the screen appear black with IR>1, disable "Scaled EFB Copy" to correct this.
==== NTSC-U ====
==== NTSC-U ====
<pre>
<pre>
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<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|skipcpuefbaccess = On
 
|skipcpuefbaccessnotes = Avoid "EFB:Poke Z Not Implemented" error
|efbscaledcopy = Off
|efbscaledcopy = Off
|efbscaledcopynotes = Correct black textures
|efbscaledcopynotes = Correct black textures
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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0-2069|OS=Windows 7|CPU=Intel Core 2 Quad Q9550 @ 2.83GHz|GPU=NVIDIA GeForce GTX 280|result=Runs full speed but needs some settings to be tweaked.
{{testing/entry|revision=4.0-2069|OS=Windows 7|CPU=Intel Core 2 Quad Q9550 @ 2.83 GHz|GPU=NVIDIA GeForce GTX 280|result=Runs full speed but needs some settings to be tweaked.
Firstly, on the Graphics -> Hacks tab "Skip EFB Access from CPU needs to be checked, otherwise the error "EFB:Poke Z not implemented (tried to poke z value 0xffffff at (0,0))" appears and the game freezes at the first screen.
Firstly, on the Graphics Hacks tab "Skip EFB Access from CPU needs to be checked, otherwise the error "EFB:Poke Z not implemented (tried to poke z value 0xffffff at (0,0))" appears and the game freezes at the first screen.


Secondly, on Graphics -> Enhancements tab, uncheck "Scaled EFB Copy" and "Widescreen Hack". The first makes textures on geometry close to the screen to appear black and the second produces vertical black bars to the left and right of the player character.|tester=MasterV}}
Secondly, on Graphics Enhancements tab, uncheck "Scaled EFB Copy" and "Widescreen Hack". The first makes textures on geometry close to the screen to appear black and the second produces vertical black bars to the left and right of the player character.|tester=MasterV}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
{{VideoGallery
|vid1=eC5MMQG_Pm0|cap1=Dolphin Emulator 4.0.2 - BlowOut (1080p HD) - Nintendo GameCube
|vid1=eC5MMQG_Pm0|cap1=Dolphin Emulator 4.0.2 - BlowOut (1080p HD) - Nintendo GameCube
|vid2=f4R4_nUVfHA|cap2=BlowOut [Gamecube] Dolphin 4.02 [1080p HD]
}}
}}
[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Ships with debugging symbols]]