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Progress Continues
We've already had 21453 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
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(Template:Problems bug fix) |
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{{testing/entry|revision=4.0-3400|OS=Windows 8.1|CPU=Intel Core i5-3350P|GPU=NVIDIA GeForce GTX 650 Ti|result=Perfect 60FPS. No problems, even on Dual Core and HLE audio. However, for some reason, it can only do light throws now.|tester=Marc122}} | {{testing/entry|revision=4.0-3400|OS=Windows 8.1|CPU=Intel Core i5-3350P|GPU=NVIDIA GeForce GTX 650 Ti|result=Perfect 60FPS. No problems, even on Dual Core and HLE audio. However, for some reason, it can only do light throws now.|tester=Marc122}} | ||
{{testing/entry|revision=5.0-1127|OS=Windows 10|CPU=Intel Core i7-3930K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 780|result=Runs at perfect 60FPS. However, it will hang in the "My Levels" menu unless Synchronize GPU Thread is enabled.|tester=Techjar}} | {{testing/entry|revision=5.0-1127|OS=Windows 10|CPU=Intel Core i7-3930K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 780|result=Runs at perfect 60FPS. However, it will hang in the "My Levels" menu unless Synchronize GPU Thread is enabled.|tester=Techjar}} | ||
{{testing/entry|revision=5.0|OS=Linux 4.8.15|CPU=Intel Core i5-4690 @ 3.5GHz|GPU=Radeon R7 250E|result=Runs perfect with default settings|tester=lmello}} | |||
{{testing/end}} | {{testing/end}} | ||
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