Case Closed: The Mirapolis Investigation: Difference between revisions

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|genre    = Adventure
|genre    = Adventure
|modes    = Single-player
|modes    = Single-player
|input    = Wii Remote
|input    = Wii Remote, Wii Remote + Nunchuk
|forumlink = http://forums.dolphin-emu.org/Thread-wii-case-closed-the-mirapolis-investigation
|forumlink = http://forums.dolphin-emu.org/Thread-wii-case-closed-the-mirapolis-investigation
}}
}}
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<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|accuratetexturecache = Safe
|accuratetexturecachenotes = Fix wrong character portraits
}}
}}


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{{testing/entry|revision=3.0-235|OS=Windows 7|CPU=Intel Core i7-2600K|GPU=NVIDIA GeForce GTX 560 Ti|result=Compatible. 50FPS in DX9 with Native 640x528, AA none, filter 1x, Scaled EFB copy ON.|tester=name}}
{{testing/entry|revision=3.0-235|OS=Windows 7|CPU=Intel Core i7-2600K|GPU=NVIDIA GeForce GTX 560 Ti|result=Compatible. 50FPS in DX9 with Native 640x528, AA none, filter 1x, Scaled EFB copy ON.|tester=name}}
{{testing/entry|revision=4.0-7461|OS=Windows 7|CPU=Intel Core 2 Duo E8400|GPU=NVIDIA GeForce 8600 GT|result=Playable. 60FPS in Direct3D with Native 640x528, AA none, filter 1x, Scaled EFB copy ON.|tester=Ecco}}
{{testing/entry|revision=4.0-7461|OS=Windows 7|CPU=Intel Core 2 Duo E8400|GPU=NVIDIA GeForce 8600 GT|result=Playable. 60FPS in Direct3D with Native 640x528, AA none, filter 1x, Scaled EFB copy ON.|tester=Ecco}}
{{testing/entry|revision=5.0-9186|OS=Windows 10|CPU=Intel Core i5-6600K|GPU=Intel HD Graphics 530|result=Needs texture cache set to safe or middle to fix wrong character portraits in some dialogues. Works fine otherwise.|tester=PPLToast}}
{{testing/end}}
{{testing/end}}


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