Conduit 2: Difference between revisions

Line 18: Line 18:


=== Incorrect Reflections ===
=== Incorrect Reflections ===
The game uses a reflection effect to simulate shiny surfaces that is rendered incorrectly in Dolphin. This happens in both Direct3D and OpenGL backends. It appears to be using the wrong texture for the cubemap. Refer {{issue|7134}}
The game uses a reflection effect to simulate shiny surfaces that is rendered incorrectly in Dolphin. This happens in both Direct3D and OpenGL backends. It appears to be using the wrong texture for the cubemap. Refer {{issue|7134}}.


}}}}
}}}}