Configuration Guide: Difference between revisions

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(→‎DSP: Deleted deprecated info and other changes)
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== DSP ==
== DSP ==
=== Audio Backend ===
=== Audio Backend ===
OpenAL is usually faster. Recommended on almost all games .
OpenAL is usually faster. Recommended on almost all games.
 
=== DSP Emulator Engine ===
* '''DSP Emulator Engine''' - DSP HLE is the fastest DSP Emulator Engine. It is very reliable, and only a few games still have problems with it. Use [[DSP LLE]] if DSP HLE is not working properly. See [[DSP LLE]] for more details.
DSP HLE is the fastest DSP Emulator Engine. It is very reliable, and only a few games still have problems with it. Use [[DSP LLE]] if DSP HLE is not working properly. See [[DSP LLE]] for more details.
* '''DSPLLE on Separate Thread''' - For systems with three or more CPU cores, this option can give a nice performance boost to DSP LLE. However, it can cause freezes in [[:Category:Zelda ucode games|Zelda ucode games]]. Use carefully.
 
[[Category:Tutorials]]
[[Category:Tutorials]]
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