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* '''DSP Emulator Engine''' - DSP HLE is the fastest DSP Emulator Engine. It is very reliable, but [https://code.google.com/p/dolphin-emu/issues/list?q=label:Component-DSPHLE some games] still have some problems with it. Use [[DSP LLE]] if DSP HLE is not working properly. See [[DSP LLE]] for more details. | * '''DSP Emulator Engine''' - DSP HLE is the fastest DSP Emulator Engine. It is very reliable, but [https://code.google.com/p/dolphin-emu/issues/list?q=label:Component-DSPHLE some games] still have some problems with it. Use [[DSP LLE]] if DSP HLE is not working properly. See [[DSP LLE]] for more details. | ||
* '''DSPLLE on Separate Thread''' - For systems with three or more CPU cores, this option can give a nice performance boost to DSP LLE. However, it can cause freezes in [[:Category:Zelda ucode games|Zelda ucode games]]. Use carefully. | * '''DSPLLE on Separate Thread''' - For systems with three or more CPU cores, this option can give a nice performance boost to DSP LLE. However, it can cause freezes in [[:Category:Zelda ucode games|Zelda ucode games]]. Use carefully. | ||
**Notice: this option was broken between | **Notice: this option was broken between {{revision|4.0-296}} and {{revision|4.0-1413}}. | ||
[[File:Performance Guide Audio General.png|link=]] | [[File:Performance Guide Audio General.png|link=]] | ||
[[Category:Tutorials]] | [[Category:Tutorials]] |