Configuring Controllers: Difference between revisions

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There is no way to map hotkeys on the native controllers.
There is no way to map hotkeys on the native controllers.
== Configuring Controller Window ==
As found by right-clicking the button in GameCube, Wiimote, and Hotkey configuration windows.
=== Parameters ===
When opening Configuring Controller window the text cursor will be placed on beginning of lines in small text field.
{| class="wikitable"
|-
! ''Detect''
| It will automatically highlight the selected input in the list which can save your time looking through there. It will wait for input from the selected device in '''Device''' dropdown for 3 seconds.
|-
! ''Select''
| Assigns the selected input from the list to the current text cursor location in small text field.
|-
! ''| OR''
| Similar to '''''Select''''', it types "<var> &#124; </var>" before a selected input.
|-
! ''& AND''
| Similar to '''''Select''''', it types "<var> & </var>" before a selected input.
|-
! ''! NOT''
| Similar to '''''Select''''', it types "<var>!</var>" before a selected input.
* This is one confusing part, requires additional combination and/or manual editing in the text field. Check the [[#! NOT]] example in next section.
|-
! ''+ ADD''
| Similar to '''''Select''''', it types "<var> + </var>" before a selected input.
|}
=== Parameter Examples ===
<pre>Guide | `DInput/0/Keyboard Mouse:RMENU` & `DInput/0/Keyboard Mouse:RETURN`</pre>
For some reason the first two parameters don't work.
<pre>`Shoulder L` & Guide | `DInput/0/Keyboard Mouse:RMENU` & `DInput/0/Keyboard Mouse:RETURN`</pre>
==== ! NOT ====
<pre>`Axis Zr-` & !`Button 5` | `Hat 0 N` & !`Button 5`</pre>


[[Category:Tutorials]]
[[Category:Tutorials]]
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