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There is no way to map hotkeys on the native controllers. | There is no way to map hotkeys on the native controllers. | ||
== Configuring Controller Window == | |||
As found by right-clicking the button in GameCube, Wiimote, and Hotkey configuration windows. | |||
=== Parameters === | |||
When opening Configuring Controller window the text cursor will be placed on beginning of lines in small text field. | |||
{| class="wikitable" | |||
|- | |||
! ''Detect'' | |||
| It will automatically highlight the selected input in the list which can save your time looking through there. It will wait for input from the selected device in '''Device''' dropdown for 3 seconds. | |||
|- | |||
! ''Select'' | |||
| Assigns the selected input from the list to the current text cursor location in small text field. | |||
|- | |||
! ''| OR'' | |||
| Similar to '''''Select''''', it types "<var> | </var>" before a selected input. | |||
|- | |||
! ''& AND'' | |||
| Similar to '''''Select''''', it types "<var> & </var>" before a selected input. | |||
|- | |||
! ''! NOT'' | |||
| Similar to '''''Select''''', it types "<var>!</var>" before a selected input. | |||
* This is one confusing part, requires additional combination and/or manual editing in the text field. Check the [[#! NOT]] example in next section. | |||
|- | |||
! ''+ ADD'' | |||
| Similar to '''''Select''''', it types "<var> + </var>" before a selected input. | |||
|} | |||
=== Parameter Examples === | |||
<pre>Guide | `DInput/0/Keyboard Mouse:RMENU` & `DInput/0/Keyboard Mouse:RETURN`</pre> | |||
For some reason the first two parameters don't work. | |||
<pre>`Shoulder L` & Guide | `DInput/0/Keyboard Mouse:RMENU` & `DInput/0/Keyboard Mouse:RETURN`</pre> | |||
==== ! NOT ==== | |||
<pre>`Axis Zr-` & !`Button 5` | `Hat 0 N` & !`Button 5`</pre> | |||
[[Category:Tutorials]] | [[Category:Tutorials]] |
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