15,188
edits
Progress Continues
We've already had 21543 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
(→Linux: evdevhook -> evdevhook2; the future is now!) |
(→Windows: update WiimoteHook link to a mirror that doesn't require user registration) |
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* '''[https://github.com/msxmine/SI2DSU SI2DSU]:''' connects to SteamWorks and serves a controller recognized by SteamInput. Allows some gyro controllers to work over Steam Link/Remote Play/In-Home Streaming. | * '''[https://github.com/msxmine/SI2DSU SI2DSU]:''' connects to SteamWorks and serves a controller recognized by SteamInput. Allows some gyro controllers to work over Steam Link/Remote Play/In-Home Streaming. | ||
* '''[https://github.com/FrogTheFrog/steam-gyro-for-cemuhook Steam Gyro for CemuHook]:''' compatible with Steam Controllers. | * '''[https://github.com/FrogTheFrog/steam-gyro-for-cemuhook Steam Gyro for CemuHook]:''' compatible with Steam Controllers. | ||
* '''[https:// | * '''[https://epigramx.github.io/WiimoteHook/ WiimoteHook]:''' compatible with Wii Remotes. Starting with {{revision|5.0-11684}}, Dolphin can map Wii Remote buttons and motion axes directly, by enabling "Connect Wii Remotes for Emulated Controller" option on Controller Settings. Consider using Dolphin's built-in functionality instead of WiimoteHook. | ||
=== macOS === | === macOS === |