DSU Client: Difference between revisions

→‎Windows: update WiimoteHook link to a mirror that doesn't require user registration
(→‎Linux: evdevhook -> evdevhook2; the future is now!)
(→‎Windows: update WiimoteHook link to a mirror that doesn't require user registration)
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* '''[https://github.com/msxmine/SI2DSU SI2DSU]:''' connects to SteamWorks and serves a controller recognized by SteamInput.  Allows some gyro controllers to work over Steam Link/Remote Play/In-Home Streaming.
* '''[https://github.com/msxmine/SI2DSU SI2DSU]:''' connects to SteamWorks and serves a controller recognized by SteamInput.  Allows some gyro controllers to work over Steam Link/Remote Play/In-Home Streaming.
* '''[https://github.com/FrogTheFrog/steam-gyro-for-cemuhook Steam Gyro for CemuHook]:''' compatible with Steam Controllers.
* '''[https://github.com/FrogTheFrog/steam-gyro-for-cemuhook Steam Gyro for CemuHook]:''' compatible with Steam Controllers.
* '''[https://www.ppxclub.com/675647-1-1 WiimoteHook]:''' compatible with Wii Remotes. Starting with {{revision|5.0-11684}}, Dolphin can map Wii Remote buttons and motion axes directly, by enabling "Connect Wii Remotes for Emulated Controller" option on Controller Settings. Consider using Dolphin's built-in functionality instead of WiimoteHook.
* '''[https://epigramx.github.io/WiimoteHook/ WiimoteHook]:''' compatible with Wii Remotes. Starting with {{revision|5.0-11684}}, Dolphin can map Wii Remote buttons and motion axes directly, by enabling "Connect Wii Remotes for Emulated Controller" option on Controller Settings. Consider using Dolphin's built-in functionality instead of WiimoteHook.


=== macOS ===
=== macOS ===