Donkey Kong Country Returns: Difference between revisions

(→‎Trouble Connecting 2nd Wiimote: This is how the game actually works. It's not a bug in Dolphin.)
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== Problems ==
== Problems ==
=== Invisible/Flickering Diddy and Donkey Kong ===
=== {{s}}Invisible/Flickering Diddy and Donkey Kong{{/s}} ===
Since {{revision|4.0-8010}}, Diddy and Donkey Kong will flicker or become invisible throughout gameplay, see {{Issue|9120}}. Disable '''Store EFB Copies to Texture Only''' to fix, but it has the side effect of turning Diddy/Donkey Kong pixelated randomly. This workaround is only on OpenGL backend.
Since {{revision|4.0-8010}}, Diddy and Donkey Kong will flicker or become invisible throughout gameplay, see {{Issue|9120}}. Disable '''Store EFB Copies to Texture Only''' to fix, but it has the side effect of turning Diddy/Donkey Kong pixelated randomly. This workaround is only on OpenGL backend. On Direct3D backend, this issue can be fixed by disabling '''Scaled EFB Copy''' (which will still make Diddy/Donkey Kong low-res) or by playing the game in native resolution. The problem was fixed for OpenGL in {{revision|4.0-9142}} and for Direct3D 11 in {{revision|4.0-9233}}.
On Direct3D backend, this issue can be fixed by disabling '''Scaled EFB Copy'''(which will still make Diddy/Donkey Kong low-res) or by playing the game in native resolution.
 
{{revision|4.0-9142}} introduced a '''partial fix'''. Diddy and Donkey Kong will no longer flicker or become invisible when using the OpenGL backend. In this case, disabling '''Store EFB Copies to Texture Only''' is no longer necessary. The problem still occurs on the Direct3D backend.


=== {{s}}Super Guide May Die{{/s}} ===
=== {{s}}Super Guide May Die{{/s}} ===
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