Donkey Kong Country Returns: Difference between revisions

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{{testing/entry|revision=3.0-721|OS=Windows 7 x64|CPU=Intel Core i5 650 @ 3.2GHz|GPU=nVidia GeForce GTS 250 Pro|result=Game freeze everytime you complete a level if you use savestates, so don't use them. Game is almost perfect at 40-60 FPS. Just some minor lag. Sometimes music got some strange loops, but if you press home button and then return to game, music go back to ok. |tester=dr4g0n3}}
{{testing/entry|revision=3.0-721|OS=Windows 7 x64|CPU=Intel Core i5 650 @ 3.2GHz|GPU=nVidia GeForce GTS 250 Pro|result=Game freeze everytime you complete a level if you use savestates, so don't use them. Game is almost perfect at 40-60 FPS. Just some minor lag. Sometimes music got some strange loops, but if you press home button and then return to game, music go back to ok. |tester=dr4g0n3}}
{{testing/entry|revision=3.0-750|OS=Windows 7 x64|CPU=Intel Core i5 650 @ 3.2GHz|GPU=nVidia GeForce GTS 250 Pro|result=Game freeze everytime you complete a level if you use savestates, so don't use them. Game is playable at 20-30 FPS, but no 100% speed. Dolphin crash almost everytime with alerts of Backpatch EAX errors, so it's unplayable. |tester=dr4g0n3}}
{{testing/entry|revision=3.0-750|OS=Windows 7 x64|CPU=Intel Core i5 650 @ 3.2GHz|GPU=nVidia GeForce GTS 250 Pro|result=Game freeze everytime you complete a level if you use savestates, so don't use them. Game is playable at 20-30 FPS, but no 100% speed. Dolphin crash almost everytime with alerts of Backpatch EAX errors, so it's unplayable. |tester=dr4g0n3}}
{{testing/entry|revision=3.0-754|OS=Windows 8 x64|CPU=Intel Core i7-2600K 5.047Ghz|GPU=nVidia GeForce GTX 460 1GB 256Bit 800Mhz GDDR5|result=Perfect|tester=Roger Carvalho}}
{{testing/entry|revision=3.0-754|OS=Windows 8 x64|CPU=Intel Core i7-2600K @ 5.047Ghz|GPU=nVidia GeForce GTX 460|result=Perfect|tester=Roger Carvalho}}
{{testing/end}}
{{testing/end}}