Donkey Kong Country Returns: Difference between revisions

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{{testing/entry|revision=3.5-1579|OS=Windows 8 x64|CPU=Intel Core i7-3630QM @ 3.2GHz|GPU=nVidia GeForce GT 635M|result=Perfect. 50-60 FPS in 720p, 45-60 FPS in 1080p|tester=Jhonn}}
{{testing/entry|revision=3.5-1579|OS=Windows 8 x64|CPU=Intel Core i7-3630QM @ 3.2GHz|GPU=nVidia GeForce GT 635M|result=Perfect. 50-60 FPS in 720p, 45-60 FPS in 1080p|tester=Jhonn}}
{{testing/entry|revision=4.0-1546|OS=Windows 8.1 x64|CPU=Intel Core i5-760 @ 3.5GHz|GPU=nVidia GeForce GTX 770|result=60 FPS constants avec Vsync, en Open GL 1080p AA x4. Quelques ralentissements parfois de la vitesse d'émulation et crépitements sonores. / Good at 60 FPS with Vsync, Open GL 1080p AA x4. Sometimes not 100% speed, & sound issues.|tester=Val83}}
{{testing/entry|revision=4.0-1546|OS=Windows 8.1 x64|CPU=Intel Core i5-760 @ 3.5GHz|GPU=nVidia GeForce GTX 770|result=60 FPS constants avec Vsync, en Open GL 1080p AA x4. Quelques ralentissements parfois de la vitesse d'émulation et crépitements sonores. / Good at 60 FPS with Vsync, Open GL 1080p AA x4. Sometimes not 100% speed, & sound issues.|tester=Val83}}
{{testing/entry/revision=4.0.2299|OS=Windows 7 x64|CPU=Intel i7-2670QM @ 2.2GHz|GPU=nVidia GeForce GT555M|result=50-60FPS with following option changes.Config > Framelimit>Audio. Enter properties of the game, UNTICK (CORE) Enable MMU/Sync GPU thread/Speed up Disc, leaving other options default. Without this, was getting 30-40FPS. Sound partial glitching but not experience ruining. Few graphical glitches but again, not game breaking.
{{testing/end}}
{{testing/end}}


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