Donkey Kong Country Returns: Difference between revisions

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Text replacement - "nVidia" to "NVIDIA"
m (Text replacement - "(\d+) FPS" to "$1FPS")
m (Text replacement - "nVidia" to "NVIDIA")
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{{testing/entry|revision=6501|OS=Windows 7 x64|CPU=AMD 965 Phenom II X4 @ 3.4GHz|GPU=ATI Radeon HD 5770|result=Playable|tester=}}
{{testing/entry|revision=6501|OS=Windows 7 x64|CPU=AMD 965 Phenom II X4 @ 3.4GHz|GPU=ATI Radeon HD 5770|result=Playable|tester=}}
{{testing/entry|revision=6631|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4300 @ 1.8GHz|GPU=nVidia GeForce GTS 250|result=Playable|tester=}}
{{testing/entry|revision=6631|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4300 @ 1.8GHz|GPU=NVIDIA GeForce GTS 250|result=Playable|tester=}}
{{testing/entry|revision=6871|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550|GPU=nVidia GeForce GTX 275|result=Playable|tester=}}
{{testing/entry|revision=6871|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550|GPU=NVIDIA GeForce GTX 275|result=Playable|tester=}}
{{testing/entry|revision=7696|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=AMD Radeon HD 6950|result=Perfect. Locked at 60FPS in DX11 with AA Samples 8 (quality 16), AF x16, and Internal Resolution x4 (2560x2112), at 1920x1080.|tester=}}
{{testing/entry|revision=7696|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=AMD Radeon HD 6950|result=Perfect. Locked at 60FPS in DX11 with AA Samples 8 (quality 16), AF x16, and Internal Resolution x4 (2560x2112), at 1920x1080.|tester=}}
{{testing/entry|revision=7093|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8500|GPU=nVidia GeForce GTX 470|result=Playable|tester=}}
{{testing/entry|revision=7093|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8500|GPU=NVIDIA GeForce GTX 470|result=Playable|tester=}}
{{testing/entry|revision=7095|OS=Linux x86_64|CPU=AMD Phenom II X6 1090T|GPU=nVidia GeForce GTS 450|result=Playable|tester=}}
{{testing/entry|revision=7095|OS=Linux x86_64|CPU=AMD Phenom II X6 1090T|GPU=NVIDIA GeForce GTS 450|result=Playable|tester=}}
{{testing/entry|revision=7302|OS=Windows XP x86|CPU=Intel E7400 Core 2 Duo @ 2.8GHz|GPU=nVidia GeForce 9800 GT|result=Playable|tester=}}
{{testing/entry|revision=7302|OS=Windows XP x86|CPU=Intel E7400 Core 2 Duo @ 2.8GHz|GPU=NVIDIA GeForce 9800 GT|result=Playable|tester=}}
{{testing/entry|revision=7319|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6600 @ 3GHz|GPU=nVidia GeForce 450 GTS|result=50-40FPS, Playable but not full speed.|tester=}}
{{testing/entry|revision=7319|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6600 @ 3GHz|GPU=NVIDIA GeForce 450 GTS|result=50-40FPS, Playable but not full speed.|tester=}}
{{testing/entry|revision=7561|OS=Windows 7 x64|CPU=AMD Phenom II X6 1090T @ 3.2GHz|GPU=AMD Radeon HD 6950|result=playable but not full speed (50-52FPS).|tester=Gix}}
{{testing/entry|revision=7561|OS=Windows 7 x64|CPU=AMD Phenom II X6 1090T @ 3.2GHz|GPU=AMD Radeon HD 6950|result=playable but not full speed (50-52FPS).|tester=Gix}}
{{testing/entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs at 100%.  Must use Virtual EFB for sharpest graphics.  Super Guide still dies.|tester=MegaJump}}
{{testing/entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs at 100%.  Must use Virtual EFB for sharpest graphics.  Super Guide still dies.|tester=MegaJump}}
{{testing/entry|revision=7671|OS=Mac OS X 10.6|CPU=Intel Core 2 Duo @ 2.4GHz|GPU=nVidia GeForce 9400M|result=Playable, not full speed (~24FPS) and slight graphical corruption on main characters. Slight audio glitch, too.|tester=Sanjamal}}
{{testing/entry|revision=7671|OS=Mac OS X 10.6|CPU=Intel Core 2 Duo @ 2.4GHz|GPU=NVIDIA GeForce 9400M|result=Playable, not full speed (~24FPS) and slight graphical corruption on main characters. Slight audio glitch, too.|tester=Sanjamal}}
{{testing/entry|revision=7714|OS=Windows 7 x86|CPU=AMD 955 Phenom II X4 @ 3.2GHz|GPU=nVidia GeForce 9800|result=Playable, not full speed (35-41FPS)|tester=Bruno}}
{{testing/entry|revision=7714|OS=Windows 7 x86|CPU=AMD 955 Phenom II X4 @ 3.2GHz|GPU=NVIDIA GeForce 9800|result=Playable, not full speed (35-41FPS)|tester=Bruno}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Celeron E3300 @ 3.3GHz|GPU=nVidia GeForce GT 240|result=Playable, 40-50FPS most of the time.|tester=EliasYFGM}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Celeron E3300 @ 3.3GHz|GPU=NVIDIA GeForce GT 240|result=Playable, 40-50FPS most of the time.|tester=EliasYFGM}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=AMD Phenom II X6 1055T @ 3.6GHz|GPU=nVidia GeForce GTX 460|result=The best i could get was 45-55FPS. Sounds issues, and texture issues.|tester=Dorman. T Reign}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=AMD Phenom II X6 1055T @ 3.6GHz|GPU=NVIDIA GeForce GTX 460|result=The best i could get was 45-55FPS. Sounds issues, and texture issues.|tester=Dorman. T Reign}}
{{testing/entry|revision=3.0-71|OS=Windows 7 x64|CPU=AMD Phenom II X6 1055T @ 3.6GHz|GPU=nVidia GeForce GTX 460|result=The best i could get was 45-55FPS. Sounds issues, and texture issues.|tester=Dorman. T Reign}}
{{testing/entry|revision=3.0-71|OS=Windows 7 x64|CPU=AMD Phenom II X6 1055T @ 3.6GHz|GPU=NVIDIA GeForce GTX 460|result=The best i could get was 45-55FPS. Sounds issues, and texture issues.|tester=Dorman. T Reign}}
{{testing/entry|revision=3.0-151|OS=Windows 7 x64|CPU=AMD Phenom 1100T|GPU=AMD Radeon HD 6850|result=Almost perfect 55-60 Frames, no freezes with no "Odd Primary Colored Halo", only Audio issues listed above.|tester=Aldaris}}
{{testing/entry|revision=3.0-151|OS=Windows 7 x64|CPU=AMD Phenom 1100T|GPU=AMD Radeon HD 6850|result=Almost perfect 55-60 Frames, no freezes with no "Odd Primary Colored Halo", only Audio issues listed above.|tester=Aldaris}}
{{testing/entry|revision=3.0.198|OS=Windows 7 x64|CPU=AMD Phenom II Thuban 1090t X6 @ 3.2GHz|GPU=ATI Radeon HD 5700 series 1go|result=Perfect-speed 100% 60FPS Colour problem Fixed, only Audio issues listed above|tester=Hjenovah}}
{{testing/entry|revision=3.0.198|OS=Windows 7 x64|CPU=AMD Phenom II Thuban 1090t X6 @ 3.2GHz|GPU=ATI Radeon HD 5700 series 1go|result=Perfect-speed 100% 60FPS Colour problem Fixed, only Audio issues listed above|tester=Hjenovah}}
{{testing/entry|revision=3.0-201|OS=Windows 7 x64|CPU=AMD Phenom II X4 980 @ 3.7GHz|GPU=AMD Radeon HD 6870|result=Playable at 35-45FPS with any graphics settings; black halo around the main character and audio issues present|tester=Squareby}}
{{testing/entry|revision=3.0-201|OS=Windows 7 x64|CPU=AMD Phenom II X4 980 @ 3.7GHz|GPU=AMD Radeon HD 6870|result=Playable at 35-45FPS with any graphics settings; black halo around the main character and audio issues present|tester=Squareby}}
{{testing/entry|revision=3.0-354|OS=Windows 7 x64|CPU=Intel Core i7-2600k @ 4.7GHz|GPU=nVidia GeForce GTX 560 Ti|result=Playable 100% at 60FPS with some Audio issues|tester=s4nt11}}
{{testing/entry|revision=3.0-354|OS=Windows 7 x64|CPU=Intel Core i7-2600k @ 4.7GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=Playable 100% at 60FPS with some Audio issues|tester=s4nt11}}
{{testing/entry|revision=3.0-371|OS=Windows 7 x64|CPU=AMD Phenom II X4 840 @ 3.2GHz|GPU=nVidia GeForce 9800 GT|result=Playable at 45~60FPS with some audio issues|tester=Droover}}
{{testing/entry|revision=3.0-371|OS=Windows 7 x64|CPU=AMD Phenom II X4 840 @ 3.2GHz|GPU=NVIDIA GeForce 9800 GT|result=Playable at 45~60FPS with some audio issues|tester=Droover}}
{{testing/entry|revision=3.0-421|OS=Windows 7 x64|CPU=AMD Phenom II X4 965 @ 3.825GHz|GPU=nVidia GeForce 560 Ti|result=Totally playable at 50-60FPS. If only my CPU was a bit faster...|tester=AgainstYourThought}}
{{testing/entry|revision=3.0-421|OS=Windows 7 x64|CPU=AMD Phenom II X4 965 @ 3.825GHz|GPU=NVIDIA GeForce 560 Ti|result=Totally playable at 50-60FPS. If only my CPU was a bit faster...|tester=AgainstYourThought}}
{{testing/entry|revision=3.0-721|OS=Windows 7 x64|CPU=Intel Core i5-650 @ 3.2GHz|GPU=nVidia GeForce GTS 250 Pro|result=Game freeze everytime you complete a level if you use savestates, so don't use them. Game is almost perfect at 40-60FPS. Just some minor lag. Sometimes music got some strange loops, but if you press home button and then return to game, music go back to ok. |tester=dr4g0n3}}
{{testing/entry|revision=3.0-721|OS=Windows 7 x64|CPU=Intel Core i5-650 @ 3.2GHz|GPU=NVIDIA GeForce GTS 250 Pro|result=Game freeze everytime you complete a level if you use savestates, so don't use them. Game is almost perfect at 40-60FPS. Just some minor lag. Sometimes music got some strange loops, but if you press home button and then return to game, music go back to ok. |tester=dr4g0n3}}
{{testing/entry|revision=3.0-750|OS=Windows 7 x64|CPU=Intel Core i5-650 @ 3.2GHz|GPU=nVidia GeForce GTS 250 Pro|result=Game freeze everytime you complete a level if you use savestates, so don't use them. Game is playable at 20-30FPS, but no 100% speed. Dolphin crash almost everytime with alerts of Backpatch EAX errors, so it's unplayable. |tester=dr4g0n3}}
{{testing/entry|revision=3.0-750|OS=Windows 7 x64|CPU=Intel Core i5-650 @ 3.2GHz|GPU=NVIDIA GeForce GTS 250 Pro|result=Game freeze everytime you complete a level if you use savestates, so don't use them. Game is playable at 20-30FPS, but no 100% speed. Dolphin crash almost everytime with alerts of Backpatch EAX errors, so it's unplayable. |tester=dr4g0n3}}
{{testing/entry|revision=3.0-754|OS=Windows 8 x64|CPU=Intel Core i7-2600K @ 5.047GHz|GPU=nVidia GeForce GTX 460|result=Perfect|tester=Roger Carvalho}}
{{testing/entry|revision=3.0-754|OS=Windows 8 x64|CPU=Intel Core i7-2600K @ 5.047GHz|GPU=NVIDIA GeForce GTX 460|result=Perfect|tester=Roger Carvalho}}
{{testing/entry|revision=3.0-763|OS=Windows 7 x64|CPU=Intel Core i5-2450M|GPU=AMD Radeon HD 7610M|result=Perfect. I have VBeam Emulation on .. with this 50-60FPS|tester=Chinmorph}}
{{testing/entry|revision=3.0-763|OS=Windows 7 x64|CPU=Intel Core i5-2450M|GPU=AMD Radeon HD 7610M|result=Perfect. I have VBeam Emulation on .. with this 50-60FPS|tester=Chinmorph}}
{{testing/entry|revision=3.5|OS=Windows 8 x64|CPU=Intel Core i7-3630QM @ 2.4GHz|GPU=nVidia GeForce GT650M|result=Perfect. To all nVidia users use OpenGL if your GPU supports it. It increases the performance on almost every game and you can use anti-aliasing and anisotropic filter. I used OpenGL after [http://www.youtube.com/watch?v=Gl3q_1Sr-L8&feature=c4-overview&list=UU0pLPyFmnjTm0xurd1R19uQ the video].|tester=ZanBolt}}
{{testing/entry|revision=3.5|OS=Windows 8 x64|CPU=Intel Core i7-3630QM @ 2.4GHz|GPU=NVIDIA GeForce GT650M|result=Perfect. To all NVIDIA users use OpenGL if your GPU supports it. It increases the performance on almost every game and you can use anti-aliasing and anisotropic filter. I used OpenGL after [http://www.youtube.com/watch?v=Gl3q_1Sr-L8&feature=c4-overview&list=UU0pLPyFmnjTm0xurd1R19uQ the video].|tester=ZanBolt}}
{{testing/entry|revision=3.5-144|OS=Windows 7 x64|CPU=Intel Core i7-2670QM @ 2.2GHz|GPU=nVidia GeForce GT 540M|result=Perfect. JIT Recompiler, Lock Threads to Cores, DSP HLE emulation, Use EuRGB60 Mode, DIrect3D9:EFB copies-Texture, External Frame Buffer-Disable, Disable Per-Pixel Depth, OpenCL Texture, Disable Fog, OpenMP Texture, VBeam Emulation-on. Almost all of the time 60FPS|tester=bbc}}
{{testing/entry|revision=3.5-144|OS=Windows 7 x64|CPU=Intel Core i7-2670QM @ 2.2GHz|GPU=NVIDIA GeForce GT 540M|result=Perfect. JIT Recompiler, Lock Threads to Cores, DSP HLE emulation, Use EuRGB60 Mode, DIrect3D9:EFB copies-Texture, External Frame Buffer-Disable, Disable Per-Pixel Depth, OpenCL Texture, Disable Fog, OpenMP Texture, VBeam Emulation-on. Almost all of the time 60FPS|tester=bbc}}
{{testing/entry|revision=3.5-2429|OS=Windows 7 x64|CPU=Intel Core i7-3770k|GPU=nVidia GeForce GTX 660|result=Almost perfect. Some minors graphics bugs 60FPS 1080p with Direct3D11. Less with OpenGL but 40-60FPS in 1080p.|tester=Jrr123}}
{{testing/entry|revision=3.5-2429|OS=Windows 7 x64|CPU=Intel Core i7-3770k|GPU=NVIDIA GeForce GTX 660|result=Almost perfect. Some minors graphics bugs 60FPS 1080p with Direct3D11. Less with OpenGL but 40-60FPS in 1080p.|tester=Jrr123}}
{{testing/entry|revision=3.5-2429|OS=Windows 7 x64|CPU=Intel Core i7-3770k|GPU=nVidia GeForce GTX 660|result=Almost perfect. Some minors graphics bugs 60FPS 1080p with Direct3D11. Less with OpenGL but 40-60FPS in 1080p.|tester=Jrr123}}
{{testing/entry|revision=3.5-2429|OS=Windows 7 x64|CPU=Intel Core i7-3770k|GPU=NVIDIA GeForce GTX 660|result=Almost perfect. Some minors graphics bugs 60FPS 1080p with Direct3D11. Less with OpenGL but 40-60FPS in 1080p.|tester=Jrr123}}
{{testing/entry|revision=3.5-1579|OS=Windows 8 x64|CPU=Intel Core i7-3630QM @ 3.2GHz|GPU=nVidia GeForce GT 635M|result=Perfect. 50-60FPS in 720p, 45-60FPS in 1080p|tester=Jhonn}}
{{testing/entry|revision=3.5-1579|OS=Windows 8 x64|CPU=Intel Core i7-3630QM @ 3.2GHz|GPU=NVIDIA GeForce GT 635M|result=Perfect. 50-60FPS in 720p, 45-60FPS in 1080p|tester=Jhonn}}
{{testing/entry|revision=4.0-1546|OS=Windows 8.1 x64|CPU=Intel Core i5-760 @ 3.5GHz|GPU=nVidia GeForce GTX 770|result=60FPS constants avec Vsync, en Open GL 1080p AA x4. Quelques ralentissements parfois de la vitesse d'émulation et crépitements sonores. / Good at 60FPS with Vsync, Open GL 1080p AA x4. Sometimes not 100% speed, & sound issues.|tester=Val83}}
{{testing/entry|revision=4.0-1546|OS=Windows 8.1 x64|CPU=Intel Core i5-760 @ 3.5GHz|GPU=NVIDIA GeForce GTX 770|result=60FPS constants avec Vsync, en Open GL 1080p AA x4. Quelques ralentissements parfois de la vitesse d'émulation et crépitements sonores. / Good at 60FPS with Vsync, Open GL 1080p AA x4. Sometimes not 100% speed, & sound issues.|tester=Val83}}
{{testing/entry|revision=4.0-2312|OS=Windows 7 x64|CPU=Intel Core i7-2670QM @ 2.2GHz|GPU=nVidia GeForce GT 555M|result=35-60FPS (depending on "busy" parts) with following option changes. Enter properties of the game, UNTICK (CORE) Enable MMU/Sync GPU thread/Speed up Disc/vBeam hack, leaving other options default. Without this, was getting 20-40FPS. Sound partial glitching but not experience ruining. Few graphical glitches but again, not game breaking.|tester=Rmpinky}}
{{testing/entry|revision=4.0-2312|OS=Windows 7 x64|CPU=Intel Core i7-2670QM @ 2.2GHz|GPU=NVIDIA GeForce GT 555M|result=35-60FPS (depending on "busy" parts) with following option changes. Enter properties of the game, UNTICK (CORE) Enable MMU/Sync GPU thread/Speed up Disc/vBeam hack, leaving other options default. Without this, was getting 20-40FPS. Sound partial glitching but not experience ruining. Few graphical glitches but again, not game breaking.|tester=Rmpinky}}
{{testing/entry|revision=4.0-5852|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=nVidia GeForce GTX 570|result=Played to completion, 1600x900, vsync, Direct 3D, 60FPS with dips to ~30 in a very few instances. Occasional  stutter on loading, mostly when entering level or bonus stages. When dipping at 30FPS, audio also start to slightly fuzz and jerk but still is syncronized and constant. After atempting last boss multiple times, transition screens (death/enter stage) started to glitch.|tester=Iscariath}}
{{testing/entry|revision=4.0-5852|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=NVIDIA GeForce GTX 570|result=Played to completion, 1600x900, vsync, Direct 3D, 60FPS with dips to ~30 in a very few instances. Occasional  stutter on loading, mostly when entering level or bonus stages. When dipping at 30FPS, audio also start to slightly fuzz and jerk but still is syncronized and constant. After atempting last boss multiple times, transition screens (death/enter stage) started to glitch.|tester=Iscariath}}
{{testing/end}}
{{testing/end}}