Driver: San Francisco: Difference between revisions

Issued was fixed in game ini before.
(→‎Gameplay Videos: add video)
(Issued was fixed in game ini before.)
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This game seems to update at whatever framerate it wants; meaning that on slower computers, even though it is running 60+ fps, the VPS will be under 60; resulting in audio/visual lag.  The only workaround for this it to use dualcore and have a fast enough computer to satiate the game's demands for GPU.  Single Core seems to be impossible to run full speed.
This game seems to update at whatever framerate it wants; meaning that on slower computers, even though it is running 60+ fps, the VPS will be under 60; resulting in audio/visual lag.  The only workaround for this it to use dualcore and have a fast enough computer to satiate the game's demands for GPU.  Single Core seems to be impossible to run full speed.


=== Cutscenes ===
=== <s> Cutscenes </s>===
The comic book cutscenes require non-fast Texture Cache Accuracy to display. Refer {{issue|10703}}.
The comic book cutscenes require non-fast Texture Cache Accuracy to display. Refer {{issue|10703}}. Fixed by {{revision|5.0-12656}}.


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