Epic Mickey: Difference between revisions

227 bytes removed ,  12 January 2022
Like Epic Mickey 2, Safe Texture Cache was already set way before 5.0 stable, same with Force Texture Filtering
(Checked gamesettings, texture cache is set to safe automatically, I'll try the game later to see if setting it just to Medium will keep the issue fixed. Also fixed formatting)
(Like Epic Mickey 2, Safe Texture Cache was already set way before 5.0 stable, same with Force Texture Filtering)
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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== <s>Scrambled Fonts</s> ===
Font issues may occur if '''Texture Cache Accuracy''' is set to '''Fast'''. Fixed since prior to {{revision|5.0-13334}}


}}}}
}}}}


== Enhancements ==
== Enhancements ==
=== Scrambled Cinematics ===
=== Filtering ===
Cinematics issues may occur if ''' Anisotropic Filtering''' is enabled.
Use of '''Force Texture Filtering''' enhancement option will corrupt FMV sequences.


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|anisotropic   = 1x
|anisotropicnotes   = Prevents scrambled cinematics
}}
}}