Eternal Darkness: Sanity's Requiem: Difference between revisions

tested on ancient 3.5 versions and couldn't recreate so could be some old driver bug or d3d9 thing
m (Streamlined first sentence to match with other wikis, Japanese added)
(tested on ancient 3.5 versions and couldn't recreate so could be some old driver bug or d3d9 thing)
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|developer = Silicon Knights
|developer = Silicon Knights
|publisher = Nintendo
|publisher = Nintendo
|released  = {{vgrelease|NA=June 23, 2002}}{{vgrelease|JP=October 25, 2002|EU=November 1, 2002|AUS=November 7, 2002|KO=2002}}
|released  = {{vgrelease|NA=June 23, 2002}}{{vgrelease|JP=October 25, 2002|EU=November 1, 2002|AUS=November 7, 2002|KO=February 14, 2003}}
|genre    = Horror, Survival horror
|genre    = Horror, Survival horror
|modes    = Single-player
|modes    = Single-player
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=== Aspect Ratio Distortion ===
=== Aspect Ratio Distortion ===
While pausing the game, the aspect ratio can momentarily stretch to each side with default settings, causing a distorted image. Disabling Dual Core corrects this. See {{issue|10801}}.
While pausing the game, the aspect ratio can momentarily stretch to each side with default settings, causing a distorted image. Disabling Dual Core corrects this. See {{issue|10801}}.
=== <s>Transparency Issues</s> ===
In Lindsey's chapter the character can sometimes disappear when underneath hanging vines. This can be avoided by turning on Per-Pixel Lighting for this section. Fixed sometime before {{revision|5.0-6157}}.


=== <s>Hang Post Initial Quote</s> ===
=== <s>Hang Post Initial Quote</s> ===
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