User talk:Kimishima

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Regarding Streamline Emulation

Check out the Template:Problems page sub-templates. Kolano (talk) 07:50, 12 July 2018 (CEST)

"The two games were distributed on two discs"

I don't think we had been aware of the multiple discs previously. That may mean that each disc has a separate GameID and we are missing some. Are you able to confirm that / set up appropriate redirects for the missing GameIDs? Kolano (talk) 18:03, 20 July 2018 (CEST)

Yes, both discs have the same GameID (in my case GU2D78). Both redirect to the same Wiki page, with GU2D78 (the German version) being marked as the redirect-ID. The same thing probably applies to GU2F78 (the French version. Additionally (just to inform you for future edits) 2 Games in 1: The SpongeBob SquarePants Movie / Battle for Bikini Bottom (GU4Y78) and 2 Games in 1: The SpongeBob SquarePants Movie / Tak 2: The Staff of Dreams (GU3D78) are on two discs as well and there two discs have the same IDs as well. THOUGH one GameID is missing for 2 Games in 1: The SpongeBob SquarePants Movie / Tak 2: The Staff of Dreams, ID: GU3X78 (Source: [1], watch out for a mess of German and French flags). Kimishima (talk) 18:32, 20 July 2018 (CEST)
Thanks for the checks. ♡
If you find any other missing or mismatched GameID's they are handled via automation against wiki redirects, per my recent edit on GU3X78‎. Kolano (talk) 21:57, 20 July 2018 (CEST)
You're welcome, it's a pleasure! Thank you for the redirect, I've looked at it made screenshots in case I need to add a GameID. :-) Kimishima (talk) 22:46, 20 July 2018 (CEST)

Demo Discs

Adding Interactive Demo Discs to Gamecube list. PAL Discs have different names for discs 1 to 19 (if these numbers are correct, I need to double check). Yes, guys, it gets even more confusing :-(. Kimishima (talk) 23:12, 20 July 2018 (CEST)

Yeah, identifying details of the demo discs is a large remaining task. Some of the discs seem to line up across regions but many likely don't due to differing regional releases at any given time. I tried to align things via the GameIDs, but it's not clear that works out that well with the demo discs. In any case some caution is needed to try to line up discs across regions as best we can. Kolano (talk) 05:21, 21 July 2018 (CEST)
I would like to redirect everybody seeing this to this thread regarding Demo Discs. Kimishima (talk) 16:54, 22 July 2018 (CEST)
New Demo Disc developments: New AU and JP disc contents, difference in Problems between v1 EU and v1 US and differnce in v2 EU and v2 US (which is much more important (Different rating)). To this Thread. Kimishima (talk) 15:02, 2 August 2018 (CEST)

Korean GameCube games?

I can't remember anymore, but I have noticed the banned list in my talk page got populated, I noticed that you've added Korean release dates for the GameCube. I'm sure it's only a cover art for the imported discs. Lucario (talk) 01:07, 12 August 2018 (CEST)

Oh, I'm sorry! I haven't noticed that they were banned from the wiki. Some sources state that there were 27 titles released in Korea.
Some officially dumped:
* Enter the Matrix
* Eternal Darkness: Eternal Darkness: Sanity's Requiem
* The Legend of Zelda: Ocarina of Time / Master Quest
* The Legend of Zelda: The Wind Waker
* Mario Golf: Toadstool Tour
* Mario Party 4
* Metroid Prime
* Super Mario Sunshine
* Super Puzzle Bobble All Stars
* Super Smash Bros. Melee
* Swingerz Golf
* TimeSplitters 2
* WWE WrestleMania XIX
(http://redump.org/discs/system/gc/region/As/)
Some are undumped:
* 1080° Avalanche
* F-Zero GX
* Disney/Pixar Finding Nemo
* Game Boy Player Start-Up Disc
* Kirby Air Ride
* Mario Kart: Double Dash!!
* Mario Party 5
* Space Raiders
* Tak and the Power of Juju
* Wario World
(http://wiki.redump.org/index.php?title=Nintendo_Gamecube_Asia_Missing#Korea) and existing according to http://wiinemo.tistory.com/1165 (second table in translated into English)
They are different to its Japanese counterpart. Most noticeable the language. JP discs = Japanese, KO discs = English. A few cases support English and Japanese while the Japanese disc only supports Japanese... It's a bit stupid in my opinion, but that's what the people who localized it decided. They also have a different ID: Some use E for the regional letter and some use W. The undumped versions IDs are pretty much unknown to me and the internet. The Korean and Japanese languages are different to (important for the game name itself: EN: Enter the Matrix, JP: エンター ザ マトリックス, KO: 엔터 더 매트릭스 => all mean the same) Should we add them in the future, or should we keep them banned? I hope it helps. Kimishima (talk) 11:05, 12 August 2018 (CEST)
They aren't banned per se, but they were getting repeated added in the past even though we could find no evidence of their existence. There were also a few sites improperly listing KO releases that really seemed to be titles imported to KO rather than KO specific versions. Any way it's worth taking caution with such to ensure a KO release actually exists, and isn't just a JP / EU release /w alternate labeling. The Enter the Matix discs you pointed to seem to make that more difficult, since it seems we may have another case where differing titles have the same GameIDs. Kolano (talk) 19:13, 12 August 2018 (CEST)
Korean releases are probably the most difficult territory to handle. Does it matter if they have differences to include them in the vgreleases? I mean as long as the are confirmed to were released. The dumped are pretty much 100% confirmed. The missing ones are hard. On the one side, they are not dumped, on the other side redump.org was confident enough to list http://wiinemo.tistory.com/1165 as a confidential source. I would like to know what got them to do this. Is there a way to contact them? Kimishima (talk) 19:07, 13 August 2018 (CEST)