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Progress Continues
We've already had 21543 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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Serverbot777 (talk | contribs) |
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{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Pentium E5400 @ 2.7GHz|GPU=nVidia GeForce GTX 460|result=Barely playable, 20-30 fps|tester=parasite64}} | {{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Pentium E5400 @ 2.7GHz|GPU=nVidia GeForce GTX 460|result=Barely playable, 20-30 fps|tester=parasite64}} | ||
{{testing/entry|revision=3.0|OS=Windows 7 x86|CPU=Intel Pentium E5400 @ 2.7GHz|GPU=AMD Radeon HD 3850|result=Barely playable on DX9 plugin, native resolution, AA 9x , MMU speed hack, Dual Core On (It's work normal now) 30-45 FPS|tester=Dark Bard}} | {{testing/entry|revision=3.0|OS=Windows 7 x86|CPU=Intel Pentium E5400 @ 2.7GHz|GPU=AMD Radeon HD 3850|result=Barely playable on DX9 plugin, native resolution, AA 9x , MMU speed hack, Dual Core On (It's work normal now) 30-45 FPS|tester=Dark Bard}} | ||
{{testing/entry|revision=3.0-684|OS=Windows 7 x64|CPU=AMD FX-4100 @ 3.6GHz (OC=4.5GHz)|GPU=nVidia GeForce GTS 250|result=(getestet mit DX9). In den Demo-Videos wird anfangs viel nachgeladen. Im Auswahl der Raumschiffe ist der Bildschirm sehr langsam, wenn in diesem Bildschirm die Grafik Gedumpt wird so hat das Dumpen kein ende!. Nach ein paar abstürzen des Dolphin-Emulators funktioniert anschliessend meistens die "Dual-Core" Option. Beste Emulationsgeschwindigkeit wäre die "External Frame Buffer" (ECHT), aber dafür sehr unstabil.|tester=Serverbot777}} | |||
{{testing/end}} | {{testing/end}} | ||
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