F-Zero GX: Difference between revisions

No change in size ,  4 May 2015
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→‎Raindrop mask: Original order can be distracting.
m (→‎Raindrop mask: Original order can be distracting.)
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=== Raindrop mask ===
=== Raindrop mask ===
The raindrops on the Lightning tracks are improperly rendered. Some areas will be inverted: areas that should have raindrops are empty, and areas that should be blank are filled with raindrops. The result is what appears to be a grid of dots scattered across certain tiles. It appears on all backends until {{revision|4.0-1192}}, where it is fixed in the OpenGL backend. D3D still exhibits the error and there is no solution for it at this time. See {{issue|6041}}.
The raindrops on the Lightning tracks are improperly rendered. Some areas will be inverted: areas that should have raindrops are empty, and areas that should be blank are filled with raindrops. The result is what appears to be a grid of dots scattered across certain tiles. It appears on all backends until {{revision|4.0-1192}}, where it is fixed in the OpenGL backend. D3D still exhibits the error and there is no solution for it at this time. See {{issue|6041}}.
{{image|F-ZeroGX-Raindrops.jpg|Right half is correct rendering, left half is the error|br}}
{{image|F-ZeroGX-Raindrops.jpg|Left half is the error, right half is correct rendering|br}}


=== Missing Boulder Shadows ===
=== Missing Boulder Shadows ===
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