F-Zero X: Difference between revisions

992 bytes removed ,  20 June 2016
5.0 fixed issues clean-up
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(5.0 fixed issues clean-up)
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=== Transitions ===
=== Transitions ===
Throughout the menus, the game uses a transition effect, dissolving/wiping whatever is on the screen to go to the next menu. With '''EFB Copies to Texture Only''', instead of dissolving the current screen to the next screen, it changes to the N64 logo and wipes that away to the next screen. Disable '''EFB Copies to Texture Only''' to fix this.
Throughout the menus, the game uses a transition effect, dissolving/wiping whatever is on the screen to go to the next menu. With '''EFB Copies to Texture Only''', instead of dissolving the current screen to the next screen, it changes to the N64 logo and wipes that away to the next screen. Disable '''EFB Copies to Texture Only''' to fix this.
=== {{s}}Line of Stretched Pixels{{/s}} ===
There is a bar of stretched pixels at the bottom of the screen on all backends with '''EFB Copies to Texture Only'''. Disable '''EFB Copies to Texture Only''' to fix it.  Fixed in {{Revision|4.0-7630}}
=== {{s}}Culling{{/s}} ===
On all graphics backends, tracks will cull incorrectly whenever your car is pointed at the wall. See {{issue|6298}}. Fixed some time before {{revision|3.5-1729}}.
{{image|FZeroX Culling.png|Example of the track culling|br}}
=== {{s}}Skips Titles{{/s}} ===
For an unknown reason, Dolphin skips the titles in this game. The N64 logo appears and then disappears immediately, dropping you straight into the main menu with the iconic guitar riff playing over the main menu and its theme. See {{issue|6297}}. Fixed by {{revision|4.0-4043}}.
=== {{s}}No Audio{{/s}} ===
F-Zero X doesn't have functional sound with DSP HLE. Use [[DSP LLE]] for working audio. Fixed by the merger of new-ax-hle 2.0 in {{revision|3.5-1154}}.


== Configuration ==
== Configuration ==