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Progress Continues
We've already had 21536 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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== Emulation Information == | == Emulation Information == | ||
=== Multiplayer Support via VBA === | |||
This title supports GameBoy Advance connection, which can be used via joybus emulation. As of {{revision|5.0-14690}} Dolphin now has mGBA built in for GBA connectivity features. Simply set a GBA (Integrated) to the controllers you wish to connect and ensure you have a GBA BIOS configured in the Options -> Configuration -> GameCube and everything else with connecting will be handled automatically. | |||
If you wish to use standalone GBA emulators for connectivity, you still can through the GBA (TCP) setting. mGBA 0.9.0 or newer and the latest VBA-M SVNs should be supported. Please follow each emulator's instructions for Joybus connectivity in order to connect to Dolphin. | |||
=== NOT RECOMMENDED: Multiplayer Support via VBA === | |||
Multiplayer support via Visual Boy Advance connectivity works. But characters will not stop jittering/hitching on multiplayer mode, also attacks and magic can not be charged up and released. Refer {{issue|9528}}. | Multiplayer support via Visual Boy Advance connectivity works. But characters will not stop jittering/hitching on multiplayer mode, also attacks and magic can not be charged up and released. Refer {{issue|9528}}. | ||
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