Fire Emblem: Path of Radiance: Difference between revisions

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== Problems ==
== Problems ==
=== Texture Filtering ===
=== Texture Filtering ===
Forcing texture filtering can cause odd lines in the faces of characters. Texture filtering should not be forced for this game. This may also occur if you use Anisotropic Filtering in D3D11.
Forcing texture filtering can cause odd lines in the faces of characters. Texture filtering should not be forced for this game.  
 
=== Anisotropic Filtering in D3D11 ===
Strange face lines may also occur if you use Anisotropic Filtering in D3D11. Setting Internal Resolution to "1x Native (640x528)" fixes this.


== Configuration ==
== Configuration ==
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