Fire Emblem: Path of Radiance: Difference between revisions
Fire Emblem: Path of Radiance (view source)
Revision as of 11:36, 22 November 2013
, 22 November 2013→Texture Filtering
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== Problems == | == Problems == | ||
=== Texture Filtering === | === Texture Filtering === | ||
Forcing texture filtering can cause odd lines in the faces of characters. Texture filtering should not be forced for this game. | Forcing texture filtering can cause odd lines in the faces of characters. Texture filtering should not be forced for this game. | ||
=== Anisotropic Filtering in D3D11 === | |||
Strange face lines may also occur if you use Anisotropic Filtering in D3D11. Setting Internal Resolution to "1x Native (640x528)" fixes this. | |||
== Configuration == | == Configuration == |