GameINI: Difference between revisions

434 bytes removed ,  10 July 2017
Removed old settings
(Removed old settings)
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* Convergence - controls StereoConvergence in [[#Stereoscopic 3D Settings]]
* Convergence - controls StereoConvergence in [[#Stereoscopic 3D Settings]]
* Monoscopic Shadows - controls StereoEFBMonoDepth in [[#Stereoscopic 3D Settings]]
* Monoscopic Shadows - controls StereoEFBMonoDepth in [[#Stereoscopic 3D Settings]]
* Enable Block Merging - controls [[#BlockMerging]]
* VBeam Speed Hack - controls [[#VBeam Speed Hack]]


== [Core] ==
== [Core] ==
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*<code>UseFPS = True</code> to set the FrameLimiter to be based on FPS instead of the VPS.  
*<code>UseFPS = True</code> to set the FrameLimiter to be based on FPS instead of the VPS.  
*<code>UseFPS = False</code> to set the FrameLimiter to be based on VPS instead of the FPS. This is the normal behavior for the emulator.
*<code>UseFPS = False</code> to set the FrameLimiter to be based on VPS instead of the FPS. This is the normal behavior for the emulator.
=== VBeam Speed Hack ===
Removed (will do nothing) in {{revision|4.0-5432}} and later.
*<code>VBeam = True</code> or <code>False</code> to enable and disable the "VBeam Speed Hack" respectively.


=== CPU Overclock ===
=== CPU Overclock ===
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Accelerates the emulated disc speed, removing any loading emulation.
Accelerates the emulated disc speed, removing any loading emulation.
*<code>FastDiscSpeed = True</code> or <code>False</code> to enable and disable the "Speed up Disc Transfer Rate" respectively.
*<code>FastDiscSpeed = True</code> or <code>False</code> to enable and disable the "Speed up Disc Transfer Rate" respectively.
=== BlockMerging ===
*<code>BlockMerging = True</code> or <code>False</code> to enable and disable the "Block Merging" respectively.


=== Memory Management Unit (MMU) ===
=== Memory Management Unit (MMU) ===
6,576

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