GameINI: Difference between revisions

141 bytes removed ,  10 July 2017
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=== Floating-point Result Flag ===
=== Floating-point Result Flag ===
Implemented in {{revision|4.0-2777}} and later.
*<code>FPRF = True</code> or <code>False</code> to enable and disable "Floating-point Result Flag" calculation respectively.
*<code>FPRF = True</code> or <code>False</code> to enable and disable "Floating-point Result Flag" calculation respectively.


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=== UseFPS ===
=== UseFPS ===
Implemented in {{revision|4.0-265}} and later.
*<code>UseFPS = True</code> to set the FrameLimiter to be based on FPS instead of the VPS.  
*<code>UseFPS = True</code> to set the FrameLimiter to be based on FPS instead of the VPS.  
*<code>UseFPS = False</code> to set the FrameLimiter to be based on VPS instead of the FPS. This is the normal behavior for the emulator.
*<code>UseFPS = False</code> to set the FrameLimiter to be based on VPS instead of the FPS. This is the normal behavior for the emulator.


=== CPU Overclock ===
=== CPU Overclock ===
Implemented in {{revision|5.0-2302}} and later.
*<code>OverclockEnable = True</code> or <code>False</code> to enable and disable "CPU Overclocking" respectively.
*<code>OverclockEnable = True</code> or <code>False</code> to enable and disable "CPU Overclocking" respectively.
*<code>Overclock = 1.0</code> translates to "100%" CPU clock, greater in value is considered overclocking and smaller in value is considered underclocking.
*<code>Overclock = 1.0</code> translates to "100%" CPU clock, greater in value is considered overclocking and smaller in value is considered underclocking.
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=== Backend ===
=== Backend ===
Implemented in {{revision|4.0-101}} and later.
*<code>Backend = OpenAL</code>
*<code>Backend = OpenAL</code>
*<code>Backend = DSound</code>
*<code>Backend = DSound</code>
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=== Volume ===
=== Volume ===
Implemented in {{revision|4.0-265}} and later.
*<code>Volume = 100</code>, values starting from 0 up to 100 max are valid.
*<code>Volume = 100</code>, values starting from 0 up to 100 max are valid.


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