GameINI: Difference between revisions

312 bytes added ,  26 June 2018
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(→‎Audio Backend: Add cubeb backend)
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*<code>GFXBackend = OGL</code> to set the video backend to OpenGL.
*<code>GFXBackend = OGL</code> to set the video backend to OpenGL.
*<code>GFXBackend = Vulkan</code> to set the video backend to Vulkan.
*<code>GFXBackend = Vulkan</code> to set the video backend to Vulkan.
*<code>GFXBackend = Software Renderer</code> to set the video backend to Software.
*<code>GFXBackend = Null</code> to set the video backend to Null(no output).


=== CPU Emulator Engine ===
=== CPU Emulator Engine ===
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=== DSP LLE on Dedicated Thread ===
=== DSP LLE on Dedicated Thread ===
*<code>DSPThread = True</code> or <code>False</code> to enable and disable the "DSP LLE on Dedicated Thread" respectively.
*<code>DSPThread = True</code> or <code>False</code> to enable and disable the "DSP LLE on Dedicated Thread" respectively. Will do nothing in {{revision|4.0-4488}} and later.


=== Emulation Speed (formerly Framelimit) ===
=== Emulation Speed (formerly Framelimit) ===
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=== External Frame Buffer ===
=== External Frame Buffer ===
Will do nothing in {{revision|5.0-5874}} and later.
*<code>UseXFB = True</code> or <code>False</code> to enable and disable "External Frame Buffer" respectively. Virtual or Real will be set according to what you have set it last at the general settings. To control it use together the line below:
*<code>UseXFB = True</code> or <code>False</code> to enable and disable "External Frame Buffer" respectively. Virtual or Real will be set according to what you have set it last at the general settings. To control it use together the line below:
*<code>UseRealXFB = True</code> or <code>False</code> to enable "Real XFB" or "Virtual XFB" respectively.
*<code>UseRealXFB = True</code> or <code>False</code> to enable "Real XFB" or "Virtual XFB" respectively.
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*<code>Backend = XAudio2</code>
*<code>Backend = XAudio2</code>
*<code>Backend = Cubeb</code>
*<code>Backend = Cubeb</code>
*<code>Backend = WASAPI (Exclusive mode)</code>
*<code>Backend = No audio output</code>
*<code>Backend = No audio output</code>


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