GameINI: Difference between revisions

291 bytes added ,  18 June 2023
→‎[Core]: add memory override
(→‎[Video_Settings]: Add the Crop option.)
(→‎[Core]: add memory override)
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*<code>OverclockEnable = True</code> or <code>False</code> to enable and disable "CPU Overclock" respectively.
*<code>OverclockEnable = True</code> or <code>False</code> to enable and disable "CPU Overclock" respectively.
*<code>Overclock = 1.0</code> translates to "100%" CPU clock. The value of Overclock can be any float, and it acts as a multiplier; 0.5 is 50%, 1.0 is 100%, 1.5 is 150%, 2.0 is 200%, etc.
*<code>Overclock = 1.0</code> translates to "100%" CPU clock. The value of Overclock can be any float, and it acts as a multiplier; 0.5 is 50%, 1.0 is 100%, 1.5 is 150%, 2.0 is 200%, etc.
=== Memory Override ===
*<code>RAMOverrideEnable = True</code> or <code>False</code> to enable and disable "Emulate Memory Size Override" respectively.
*<code>MEM1Size = 0x01800000</code> size in bytes in hex or decimal.
*<code>MEM2Size = 0x04000000</code> size in bytes in hex or decimal.


=== Synchronize GPU Thread ===
=== Synchronize GPU Thread ===