GameINI: Difference between revisions

3 bytes removed ,  9 July 2017
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=== DSPHLE ===
=== DSPHLE ===
*<code>DSPHLE = True</code> to force DSP HLE for the game.
*<code>DSPHLE = True</code> to force DSP HLE for the game.
*<code>DSPHLE = False</code> to force disable DSP HLE, forcing DSP LLE.
*<code>DSPHLE = False</code> to force disable DSP HLE, DSP LLE will be used.


If DSP LLE is set in the lines above, it will use either DSP LLE recompiler or DSP LLE interpreter based on your general Dolphin settings. More information at [[Audio Emulation]].
If DSP LLE is set in the lines above, it will use either DSP LLE recompiler or DSP LLE interpreter based on your general Dolphin settings. More information at [[Audio Emulation]].
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== [Controls] ==
== [Controls] ==
=== PadProfile[1-4] ===
=== PadProfile# ===
The GameCube controller profile to be used for player 1 to 4.
The GameCube controller profile to be used for player 1 to 4.
<pre>
<pre>
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Change ''Name of Profile'' to the name of an existing control profile. It requires that you have created and saved a new control profile beforehand for the emulated GameCube controller.
Change ''Name of Profile'' to the name of an existing control profile. It requires that you have created and saved a new control profile beforehand for the emulated GameCube controller.


=== WiimoteProfile[1-4] ===
=== WiimoteProfile# ===
The Wii Remote profile to be used for player 1 to 4.
The Wii Remote profile to be used for player 1 to 4.
<pre>
<pre>
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